Emergency Generator ability for marines
RoflcopterV22
Arizona Join Date: 2013-04-03 Member: 184616Members, NS2 Playtester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
I suggest power nodes never turn on their emergency lighting (stay dark and no red lights) unless the marine commander clicks the power node and uses an "Emergency Generator" ability for 2-3 res.
Would make power nodes in each room much more important and punish marines running solo into dark rooms.
Would make power nodes in each room much more important and punish marines running solo into dark rooms.