Reward!
Remoy
Join Date: 2013-06-20 Member: 185631Members
Hey Folks
Is it just me, or does there need a kind of reward when you finish a game. Like when you win a game, you get many point, when you lose you get few points. With those point you can buy stuff to costimize your character, like put some fancy colors/camouflage on your weapons for example. Put levels in the game which can keep players playing. Just some kind of reward for winning, which really gives player the extra push to want to win a match.
Atleast you could create a leaderboard in the game.
Hope some of you have some of the same thoughts as me.
Is it just me, or does there need a kind of reward when you finish a game. Like when you win a game, you get many point, when you lose you get few points. With those point you can buy stuff to costimize your character, like put some fancy colors/camouflage on your weapons for example. Put levels in the game which can keep players playing. Just some kind of reward for winning, which really gives player the extra push to want to win a match.
Atleast you could create a leaderboard in the game.
Hope some of you have some of the same thoughts as me.
Comments
I think what you meant more, though, is something like League of Legends has, where you can buy characters and whatever with your money from just playing games. As long as it were only for win or lose, I don't see a problem with this. But I also don't see it being implemented.
Once this game really does start to die, though, I wouldn't be surprised if it becomes F2P with microtransactions for customization. Not a big fan, but I certainly would have spent a bunch of money on it already haha
That would be a far better idea with a rewarding feeling that doesnt damage the game. maybe a stats screen could also come up during loading screens, similar to tf2.
Speaking of free Steam Workshop mods, I suppose it's against UWE's policy to sell cosmetics since they've always encouraged modding. User-created content is not always of the highest quality, though. With UWE creating their own cosmetics, we would almost be guaranteed high quality content. UWE could always hold contests to decide which user-created content is released via micro transactions as well, similar to Valve's TF2. This would promote modding even more and perhaps provide some financial incentive for talented modders.
Don't get me wrong, though; I'm not saying that UWE should start selling hats, crates, and keys. I'm not saying that modders should switch from making their favorite types of mods to solely making cosmetics for money either. I just think it would be fun to be able to customize our models further than the two marine armors that some of us have. Most of us play NS2 for the gameplay first and foremost either way, so would it really hurt for there to be more customization options?
Besides my rant above, I don't care much for level tracking unless it's used in a matchmaking system. Achievements are the worst thing to happen to games imo. Personal statistics, such as accuracy, are already available for view on ns2stats.org, but (I mentioned this already) you can only view them for servers that have ns2stats installed.