Most annoying commander bug ever
Ghosthree3
Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
Comments
or you want to echo a building arround the map but it got cancelt for no reason.
my favorite are the unkillable structres
I also find not being able to cancel a beacon annoying.
Macs or drifters driving themselves up a wall when attempting to get to a rally point on the map, thus becoming stuck forever.
Autofollowing macs randomly start spinning in circles instead of following their target.
The ever so popular "Invalid Location" message when trying to drop an extractor or harvester on a node or techpoint that is valid.
Ever try dropping structures in Ore processing? There's a grated area covering a good portion of that room that wont allow it.
Upgrades or other structure functionalities that are bound to the same key as the map key (which I commonly use as commander). This is the leading cause of accidental shade hive upgrades.
Macs prioritize rebuilding the power in a room over welding the target they're supposed to autofollow.
Sorry I got carried away. None of this is game breaking for me, just minor annoyances that I have learned and adapted to that I think can be put on the list of "TODO" things. In case UWE was sitting around twittling their thumbs waiting for some work.