Rubber nades!

xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
So, I put my hand on this new GL today. I landed my very first nade right into some hallway and got it back in my face! It must be a whip... wait... whips no longer whack nades back in your face! Ah, then wh... oh, it's a wall! Nades are made of rubber, if you touch some objects and it's not a ground, dem nades will bounce like if they touched good old whip, like if the floor was lava and they are too scared to fall, like if they were walljumping skulks! Dem little nades. Uncontrollable. Unpredictable. I'ma put my GL away, it's like every room is filled with nades whacking whips now. Except there are no whips.

Comments

  • statikgstatikg Join Date: 2012-09-19 Member: 159978Members
    edited June 2013
  • KattcattisKattcattis Join Date: 2013-01-31 Member: 182683Members, Reinforced - Shadow
    Well, people complained about whips OP ability to toss back your nades.
    THIS is their way of dealing with that problem, why not? :)
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Chances are you fired it into a wall during a lagspike on the server.
  • TheriusTherius Join Date: 2009-03-06 Member: 66642Members, Reinforced - Shadow, WC 2013 - Supporter
    The grenades being predicted client-side sure feels more fluid and responsive, but I noticed that the client-side and server-side grenade locations now differ immensely. I had explosions occur up to 5 meters from the perceived projectile, and I had grenades bouncing off walls that were half a meter from where I was aiming at.
  • xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
    ScardyBob wrote: »
    Chances are you fired it into a wall during a lagspike on the server.

    I witnessed this every time I launched a grenade during whole match.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    The collision detection definitely doesn't feel right, it's just incredibly easy to accidentally bounce them off teammates or thin air.
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