Separate keybind for "pick up weapon"
MrFangs
Join Date: 2013-03-27 Member: 184474Members, Reinforced - Shadow
For some reason, there is only a single keybind for dropping your current weapon, and picking up a weapon below you. When a teammate decides to pick up the same weapon at the same time, or the weapon expires, the outcome is unpredictable, and you might end up with no primary weapon at all. This makes grabbing a dropped weapon in the heat of battle an extremely risky action because of the interface alone.
Please fix this by adding a keybind for "pick up weapon" that *only* drops your current weapon if you successfully grab a new new one. As most people will probably prefer this keybind (as it has no downside to the current one), it could even become the standard action for the "g" key.
Please fix this by adding a keybind for "pick up weapon" that *only* drops your current weapon if you successfully grab a new new one. As most people will probably prefer this keybind (as it has no downside to the current one), it could even become the standard action for the "g" key.
Comments
This would also solve your issue I believe.
I'd also like to mention in any post like this that's it's also garbage that marines don't drop their LMG ammo.