ns2_th_pad
DarkSeraph
Join Date: 2004-06-07 Member: 29174Members
in Mapping
I have retrofit the Last Stand map ls_pad for Thunder Hive! With over 32 spawn points the map should be able to host large and laughable games of skulk mass fratricide.
workshop
publish_id = "8f2a9ee"
This thread is in case you have any issues with the map, but I have no intention of changing anything at this point. The only issue I had making the map is it appears they removed the dropship_crashed.model, so I just used the regular one. Oh well.
If you don't already know what Thunder Hive is, it is a mod made by a UWE dev (Brian#1) where you are a skulk trying to kill other skulks. A successful bite is an instant kill but a miss is 30 damage to yourself!
Have fun!
workshop
publish_id = "8f2a9ee"
This thread is in case you have any issues with the map, but I have no intention of changing anything at this point. The only issue I had making the map is it appears they removed the dropship_crashed.model, so I just used the regular one. Oh well.
If you don't already know what Thunder Hive is, it is a mod made by a UWE dev (Brian#1) where you are a skulk trying to kill other skulks. A successful bite is an instant kill but a miss is 30 damage to yourself!
Have fun!
Comments
Perfect! Fixed. Hope you guys don't mind me borrowing the assets of course Is the collision on that model a little wonky or did I do something wrong?
Prepare for your FPS to get murdered btw using this, type collisions again to turn it off
I tried to launch your map yesterday and it was not working, aliens were impossible to kill (maybe an entity missing like ns2gamerules or I did something wong ^^)