ns2_th_pad

DarkSeraphDarkSeraph Join Date: 2004-06-07 Member: 29174Members
I have retrofit the Last Stand map ls_pad for Thunder Hive! With over 32 spawn points the map should be able to host large and laughable games of skulk mass fratricide.

workshop
publish_id = "8f2a9ee"

This thread is in case you have any issues with the map, but I have no intention of changing anything at this point. The only issue I had making the map is it appears they removed the dropship_crashed.model, so I just used the regular one. Oh well.

If you don't already know what Thunder Hive is, it is a mod made by a UWE dev (Brian#1) where you are a skulk trying to kill other skulks. A successful bite is an instant kill but a miss is 30 damage to yourself!

Have fun!

Comments

  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited June 2013
    The "dropship_crashed.model" and material files are in the last stand mod folder itself, not the NS2 folder ;)
  • DarkSeraphDarkSeraph Join Date: 2004-06-07 Member: 29174Members
    Kouji_San wrote: »
    The "dropship_crashed.model" and material files are in the last stand mod folder itself, not the NS2 folder ;)

    Perfect! Fixed. Hope you guys don't mind me borrowing the assets of course ;) Is the collision on that model a little wonky or did I do something wrong?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Collisions should be fine afaik, open up the console and type collisions to see of there is some invisible (lacking material files) prop or geometry causing this.

    Prepare for your FPS to get murdered btw using this, type collisions again to turn it off
  • TharosTharos Join Date: 2012-12-18 Member: 175439Members
    I played last stand last night and collision of the dropship just disappear (mistake on edit I guess or I did something wrong)

    I tried to launch your map yesterday and it was not working, aliens were impossible to kill (maybe an entity missing like ns2gamerules or I did something wong ^^)
  • DarkSeraphDarkSeraph Join Date: 2004-06-07 Member: 29174Members
    @Tharos The crashed dropship definitely has odd collision. Also I just tested this map and it's working as of now.
Sign In or Register to comment.