Anti-skulk Rush...
Khaim
Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
<div class="IPBDescription">Note to comms:</div> Most commanders say, its not my fault we died from a skulk rush, there was nothing I could do!
WRONG, I command a lot, and its very easy to prevent a skulk rush, keep moving the command view around looking for the commander motion tracking blips (you can see these blips if they are close enuf to your buildings) When you find where they are comming from, WARN THE TEAM!!! Its very easy to tell your marines 'they're comming in from the vent, right now, heads up.
WRONG, I command a lot, and its very easy to prevent a skulk rush, keep moving the command view around looking for the commander motion tracking blips (you can see these blips if they are close enuf to your buildings) When you find where they are comming from, WARN THE TEAM!!! Its very easy to tell your marines 'they're comming in from the vent, right now, heads up.
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P.S. lets not turn this into a flamefest
Oh BTW sometimes when I go back into the CC, my menus pop down and immediately pop up so I can't do anything. I have to leave the CC for the 2nd time and re-enter it and then the problem is fixed. Is that a bug that anyone has experienced too?
Go set up a forward base at a hive somewhere.