Exo/Switch Axe Idea
Kleony
Join Date: 2013-03-24 Member: 184354Members
This probably has already been said, but I will just go ahead and say it.
The Switch Axe is fairly a good melee tool against the Skulks. I've killed several of them with it, and some of those were actually good players. Most ( Smart ) people use it against buildings etc to conserve ammo. To make the Axe a more used weapon, we should be able to throw it.
Simple, but effective.
A few ideas on this.
*If stuck with the Axe, then you will move at a slower pace for X amount of time.
*Axe could cause a slow fatal bleeding if not healed, they would die.
The Exo. Already a deadly tool that the Marines have on their side to use. You have a fist and minigun, fist and railgun, dual miniguns, but what about having a fist and flamer? Some might say this be a waste because you can just buy a flamer for 25, but it seems like a cool idea to me.
Thanks for reading.
The Switch Axe is fairly a good melee tool against the Skulks. I've killed several of them with it, and some of those were actually good players. Most ( Smart ) people use it against buildings etc to conserve ammo. To make the Axe a more used weapon, we should be able to throw it.
Simple, but effective.
A few ideas on this.
*If stuck with the Axe, then you will move at a slower pace for X amount of time.
*Axe could cause a slow fatal bleeding if not healed, they would die.
The Exo. Already a deadly tool that the Marines have on their side to use. You have a fist and minigun, fist and railgun, dual miniguns, but what about having a fist and flamer? Some might say this be a waste because you can just buy a flamer for 25, but it seems like a cool idea to me.
Thanks for reading.
Comments
A very short range for it? My idea for the flamer on the Exo was mainly for support in clearing alien buildings, not really as a offensive killing machine, but I see your points. It probably would be a nightmare for the aliens.
I'm fine with the exo/FT since it's a trade-off to be more support.
Instead of player movement than, how about something like a blood trail to follow? A sorta tag. Skulks can tag marines, so why cant we tag them?
Flamer exo - I thought that a short-ranged flamer/welder combo for one hand would be cool before... when exos were still rather weak, but now when they were buffed by auto-welding macs, I don't thing they need more buffs. Too pity we won't see a dual fist exo, them vs. onos would be hilarious.
However I love the idea of throwing the axe with alt fire, would be awesome if it did more damage when thrown, or was chargeable to increase throwing speed/ damage.