Would be nice to have this, i'd like to use different FOV settings but its not worth the hassle changing it so i just stick to a midding value. Also separate keymaps for each alien evolution and marine action would be a triple bonus.
ScardyBobScardyBobJoin Date: 2009-11-25Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
Actually, there are different values for FOV between the alien classes and marines. The FOV slider just adds up to 20 extra FOV on top of that base. I'd actually prefer to set the FOV of each class.
Also, separate sensitivity values for each side is more of a priority imo.
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Also, separate sensitivity values for each side is more of a priority imo.