Descent: Arcs can glitch into wall, becoming unkillable

FaustFaust Join Date: 2004-11-18 Member: 32852Members, Constellation, Reinforced - Shadow
I played a game tonight where some arcs were deployed along a northern wall west of fabrication. It looks like one of the arcs got pushed off map, but was still active. Aliens could not kill the glitched arc. Screenshot attached showing arc on map.

Comments

  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    Had the same problem in Cave.. unfortunately, I forgot the screenshot.
    very anoying, as that basicly made us unable to use cave. heh
  • sotanahtsotanaht Join Date: 2013-01-12 Member: 179215Members
    Had that problem a while back with an arc in Transit on Refinery.
  • JonacrabJonacrab Join Date: 2003-08-02 Member: 18705Members, NS2 Playtester, NS2 Map Tester
    It is a known bug that exists for all maps, but may be more prevalent on descent, I hope we can get it fixed soon
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    ^ that was the mapper of descent, so i'd say your message was received. :)
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