AltBalance by StepAhead

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Comments

  • BigTracerBigTracer Join Date: 2012-12-04 Member: 174169Members
    Sherlock wrote: »
    The best way I see to balance the Power Node issue is to 1. remove the delay before you can turn the power back on once it's destroyed, and 2. increase the speed at which you can re-weld a Power Node. It won't stop the issue of it going down, as that's a tense and exciting game mechanic that requires the Commander to be on their toes and I wouldn't change it at all, but it does try and stop an instant Alien GG when it does go down. The Marines can come back from it quicker if it was just a sole Gorge being sneaky and not a full, organised Alien assault.

    That's an option. Currently you can build a supply power battery for emergency skulkdown situations.
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