Default IP

xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
Correct me if I am wrong, but right now I think that marines spawn from the very first IP that was there, if there are more in the queue, the spawn from next one built and so on.
I would be nice if you could set default IP of your choice.

Comments

  • FrothybeverageFrothybeverage Join Date: 2003-02-15 Member: 13593Members
    I like the current system.

    When I command, I usually throw up secondary and tertiary IPs at the other tech points I control, so as to evenly divide my forces.
  • xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
    That's what I'm talking about. You make new IPs at other tech points, but your marines keep spawning at starting location.
    For example, I'd like my marines to spawn at forward base first.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    That would ensure a easier skulk time and death to marines.

    'hey, he spawned at this portal. Noone else is dead. They have a gazilion portals, but I can keep camping this one as he will be here'.
  • xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
    That would ensure a easier skulk time and death to marines.

    'hey, he spawned at this portal. Noone else is dead. They have a gazilion portals, but I can keep camping this one as he will be here'.
    Exactly. Now single marine will spawn from the same (oldest) portal no matter what.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    I will check, but I was under the asumption it was simply cycling
  • xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
    cycling
    I wouldn't mind if it was like that.
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