<!--quoteo(post=2059374:date=Jan 12 2013, 01:13 AM:name=Omar - The Wire)--><div class='quotetop'>QUOTE (Omar - The Wire @ Jan 12 2013, 01:13 AM) <a href="index.php?act=findpost&pid=2059374"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That's irrelevant though.<!--QuoteEnd--></div><!--QuoteEEnd--> It is relevant because it can't see what's going on behind him.
Standart, drifters have vision of everything within a certain radius, 360 degrees around the drifter. It is, however, not an overwhelmingly big radius, which might explain why you've felt that it didn't notice things behind it.
good dev idea tho. for the alien commander, put a fov circle or shading around the drifter showing exactly how far and where it can see (either when its selected or when its staionary). maybe something similar to the circle when you are dropping cysts.
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It is relevant because it can't see what's going on behind him.