Double tap W for sprint

ViajeroViajero Join Date: 2012-09-21 Member: 160238Members, Reinforced - Shadow
edited January 2013 in Ideas and Suggestions
Little tiny wee suggestion.

Not much of a deal but personally I d see much more easy for my clumsy fingers to sprint a marine by double tapping W and the leaving it pressed until released or end of sprint allowance.

This way I could map the Shift key for marine crouch/silence move, same key I use for skulk slow/silent move.

Comments

  • SquishpokePOOPFACESquishpokePOOPFACE -21,248 posts (ignore below) Join Date: 2012-10-31 Member: 165262Members, Reinforced - Shadow
    What I did was map sprint to a side button on my mouse. Works wonders!
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    I tend to think of double tapping a movement key to be a dodge ability.
  • kalakujakalakuja Join Date: 2012-09-11 Member: 159045Members, NS2 Map Tester, Reinforced - Supporter
  • meatmachinemeatmachine South England Join Date: 2013-01-06 Member: 177858Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Supporter
    I'm going to plug the idea into this thread: Doubletap back as marine to jump back a foot or two? Or even sideways would be pretty neat. With a suitably long cooldown it could be the kind of subtle buff that might bring the WRs closer to 50%m/a, at the same time as introducing a mechanic that puts the level of control more in line with contemporary games.
  • SquishpokePOOPFACESquishpokePOOPFACE -21,248 posts (ignore below) Join Date: 2012-10-31 Member: 165262Members, Reinforced - Shadow
    <!--quoteo(post=2057037:date=Jan 6 2013, 01:10 PM:name=meatmachine)--><div class='quotetop'>QUOTE (meatmachine @ Jan 6 2013, 01:10 PM) <a href="index.php?act=findpost&pid=2057037"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm going to plug the idea into this thread: Doubletap back as marine to jump back a foot or two? Or even sideways would be pretty neat. With a suitably long cooldown it could be the kind of subtle buff that might bring the WRs closer to 50%m/a, at the same time as introducing a mechanic that puts the level of control more in line with contemporary games.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I think they just need to remove the speed nerf on walking backwards. There is literally no reason to hit the S key because you basically stop moving. I find it ridiculous that I have to strafe to go backwards at a reasonable speed.
  • ViajeroViajero Join Date: 2012-09-21 Member: 160238Members, Reinforced - Shadow
    <!--quoteo(post=2056922:date=Jan 6 2013, 03:20 PM:name=Squishpoke)--><div class='quotetop'>QUOTE (Squishpoke @ Jan 6 2013, 03:20 PM) <a href="index.php?act=findpost&pid=2056922"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What I did was map sprint to a side button on my mouse. Works wonders!<!--QuoteEnd--></div><!--QuoteEEnd-->

    Thing is I have the side mouse button mapped for team voice chat already ^^ Also works wonders. If I was of the "not chatty" type then Id do as you suggets indeed though...
  • ViajeroViajero Join Date: 2012-09-21 Member: 160238Members, Reinforced - Shadow
    <!--quoteo(post=2056980:date=Jan 6 2013, 08:18 PM:name=kalakuja)--><div class='quotetop'>QUOTE (kalakuja @ Jan 6 2013, 08:18 PM) <a href="index.php?act=findpost&pid=2056980"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just make a macro<!--QuoteEnd--></div><!--QuoteEEnd-->

    How do you mean?
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