Alien 'teleport' concept
ogz
Join Date: 2002-11-24 Member: 9765Members
Not sure what gorge tunnels is gonna look like but here is my suggestion:
A building which allows alien to 'use' it to emerge into the infestation. It will travel extremely fast while in this state, and can only move amongst infestation.
Pressing 'use' again will allow the alien life form to pop back out again (the popping out process can take x seconds for balance purposes)
Additional ideas:
As the alien moves thru the infestation, it may give out some visual or audio clue for marines that there's an alien more around (Maybe audio with motion tracking if scanned?)
Aliens can only pop back out via an actual cyst node
If the cyst chain is broken and the alien is stuck in limbo somewhere ,allow it to pop back out
Probably not allowed to travel via infestation on walls, only on ground
A building which allows alien to 'use' it to emerge into the infestation. It will travel extremely fast while in this state, and can only move amongst infestation.
Pressing 'use' again will allow the alien life form to pop back out again (the popping out process can take x seconds for balance purposes)
Additional ideas:
As the alien moves thru the infestation, it may give out some visual or audio clue for marines that there's an alien more around (Maybe audio with motion tracking if scanned?)
Aliens can only pop back out via an actual cyst node
If the cyst chain is broken and the alien is stuck in limbo somewhere ,allow it to pop back out
Probably not allowed to travel via infestation on walls, only on ground
Comments
Otherwise the idea seems imbalanced in so many ways, if it's to be used ambush-wise, they already have Camo for that.
dem egg trains.
DEM EGG TRAINS.
Marines have phase gates and beacon to almost instantly respond to base attacks. As a result, they have a much better ability to move around the map quickly, which is counter-intuitive. I assume gorge tunnels are supposed to address this.
Whilst aliens can walk on walls, use vents, and have a ton of movement abilities, the ability for marines to move from one side of the map to the other at the drop of a hat trumps all of them. Aliens should have the upper hand in this department, not marines. Marines should have other advantages, but movement shouldn't be one of them - although currently is (maybe not in terms of combat movement or anything, but in terms of map control and generally 'getting places quick')