Problems with 235 Assets
Soul_Rider
Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
in Modding
After a couple of months rest from programming, I have decided to take up the mantle on Proving Grounds again. As usual, a couple of hours after starting my work, an NS2 update was released. This wasn't destructive, but it finally solved my problems, or at least I thought it would...
Proving Grounds has been crying out for a 2nd marine skinned differently, to provide me with some simple visual differences in the teams while waiting for custom assets to be created.
With great enthusiasm this evening I set about creating a customised marine model to represent team 2 in my Proving Grounds mod. Here is a render from 3DSMax of the customised model:
<img src="http://img.photobucket.com/albums/v260/Soulrefuge/marinepurplerender_zpsf8747b89.jpg" border="0" class="linked-image" />
I exported the model, and fired up the builder, in anticipation of finally being able to add a 2nd marine model. And then my world fell apart. The builder failed. The reason for the failure? The Animations in the model_compile file require different models, and the assets haven't been released, so I can't create a male_idle.dae, or any of the other animations that are available. I thought this would be the answer to my problems, but it seems as if this is not the case.
Can anyone confirm if I am doing something wrong, or do I indeed need the male_idle.dae file etc if I want to successfully build a marine with a different skin?
It has to be a separate model, as team1 currently uses the standard green skin marine.
Any help is greatly appreciated....
Proving Grounds has been crying out for a 2nd marine skinned differently, to provide me with some simple visual differences in the teams while waiting for custom assets to be created.
With great enthusiasm this evening I set about creating a customised marine model to represent team 2 in my Proving Grounds mod. Here is a render from 3DSMax of the customised model:
<img src="http://img.photobucket.com/albums/v260/Soulrefuge/marinepurplerender_zpsf8747b89.jpg" border="0" class="linked-image" />
I exported the model, and fired up the builder, in anticipation of finally being able to add a 2nd marine model. And then my world fell apart. The builder failed. The reason for the failure? The Animations in the model_compile file require different models, and the assets haven't been released, so I can't create a male_idle.dae, or any of the other animations that are available. I thought this would be the answer to my problems, but it seems as if this is not the case.
Can anyone confirm if I am doing something wrong, or do I indeed need the male_idle.dae file etc if I want to successfully build a marine with a different skin?
It has to be a separate model, as team1 currently uses the standard green skin marine.
Any help is greatly appreciated....
Comments
Saves you from having to build an entire new model.