Tram Exo Walk To Ceiling

rmbrown09rmbrown09 Join Date: 2012-10-17 Member: 162592Members
<div class="IPBDescription">Yep</div>Pretty simple bug, get on the box below in elevator transfer with an exo and you can walk all the way up. Makes holding the room pretty easy when onos are fish in a barrel.

<a href="http://cloud-2.steampowered.com/ugc/864954080742651023/9EB7876E3E4E2CC50824B0047E7F3C6993951D75/" target="_blank">http://cloud-2.steampowered.com/ugc/864954...7F3C6993951D75/</a>

Comments

  • billetbillet Join Date: 2012-10-02 Member: 161318Members
    Same for the area in front of the chair on Mineshaft at operations.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    All lifeforms/characters can get there. Onos can run up there at the speed of light.
  • HeatSurgeHeatSurge Some Guy Join Date: 2012-09-15 Member: 159438Members, Reinforced - Supporter
    ^ what he said.

    Onos has no problem with being up there too.

    It's not a bug, it's a feature (apparently).

    This feature also allows you to walk on the panel in skylights on veil and get into the vent by crouch-jumping.

    Kind of silly imo, but reducing the vertical stickiness of models and making them slide might be kind of bad for movement in other parts of the game.

    Definitely should be looked at eventually, but it's not too pressing.
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