Cloak bug

Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
There's currently a bug with cloaking, I don't want to say what it is or how it's done here, who do I PM?

Comments

  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    tech-support@unknownworlds.com is probably a decent bet.
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
  • PoNeHPoNeH Join Date: 2006-12-01 Member: 58801Members, NS2 Playtester, NS2 Map Tester
    The only bug I see with cloak is that it exists. I absolutely hate this upgrade. It's unrealistic and completely frustrating for the other side.

    Not even the Predator, who will always be more badass than any NS alien out there, couldn't "fully" cloak. We should be able to see a slight silhouette at least or give us motion tracking!
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    If it's the full speed cloaking bug you're talking about I reported it over a week ago, is it still there in 233?
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    edited December 2012
    <!--quoteo(post=2043745:date=Dec 12 2012, 06:22 AM:name=PoNeH)--><div class='quotetop'>QUOTE (PoNeH @ Dec 12 2012, 06:22 AM) <a href="index.php?act=findpost&pid=2043745"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The only bug I see with cloak is that it exists. I absolutely hate this upgrade. It's unrealistic and completely frustrating for the other side.

    Not even the Predator, who will always be more badass than any NS alien out there, couldn't "fully" cloak. We should be able to see a slight silhouette at least or give us motion tracking!<!--QuoteEnd--></div><!--QuoteEEnd-->

    Scan exists for a reason.

    <!--quoteo(post=2043757:date=Dec 12 2012, 06:39 AM:name=Zek)--><div class='quotetop'>QUOTE (Zek @ Dec 12 2012, 06:39 AM) <a href="index.php?act=findpost&pid=2043757"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If it's the full speed cloaking bug you're talking about I reported it over a week ago, is it still there in 233?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes I am, and yes it is.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    I'm surprised this hasn't hit it big yet - impressive restraint on the part of the community, but please take it seriously UWE as it's only a matter of time.
  • Champlo0Champlo0 Join Date: 2012-04-17 Member: 150617Members
    <!--quoteo(post=2043789:date=Dec 11 2012, 01:08 PM:name=Ghosthree3)--><div class='quotetop'>QUOTE (Ghosthree3 @ Dec 11 2012, 01:08 PM) <a href="index.php?act=findpost&pid=2043789"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Scan exists for a reason.



    Yes I am, and yes it is.<!--QuoteEnd--></div><!--QuoteEEnd-->
    3 tres every 8 seconds to make sure that the aliens who haven't spent any pres at all are about to ambush you.

    >logic
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    <!--quoteo(post=2043809:date=Dec 12 2012, 07:20 AM:name=Champlo0)--><div class='quotetop'>QUOTE (Champlo0 @ Dec 12 2012, 07:20 AM) <a href="index.php?act=findpost&pid=2043809"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->3 tres every 8 seconds to make sure that the aliens who haven't spent any pres at all are about to ambush you.

    >logic<!--QuoteEnd--></div><!--QuoteEEnd-->

    >The game
  • ExplosifBeExplosifBe Join Date: 2006-11-03 Member: 58284Forum Admins, Playtest Lead, Constellation, NS2 Playtester, Reinforced - Onos, WC 2013 - Shadow, Pistachionauts, Retired Community Developer
    It's been tested and reported to the devs and should be fixed for the next build.
  • SehzadeSehzade Join Date: 2010-12-29 Member: 76024Members
    <!--quoteo(post=2043745:date=Dec 11 2012, 08:22 PM:name=PoNeH)--><div class='quotetop'>QUOTE (PoNeH @ Dec 11 2012, 08:22 PM) <a href="index.php?act=findpost&pid=2043745"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not even the Predator, who will always be more badass than any NS alien out there, couldn't "fully" cloak. We should be able to see a slight silhouette at least or give us motion tracking!<!--QuoteEnd--></div><!--QuoteEEnd-->
    check out "Hidden: Source"
    free mod of HL²
    I liked the stealth there.
  • MuckyMcFlyMuckyMcFly Join Date: 2012-03-19 Member: 148982Members, Reinforced - Supporter, Reinforced - Shadow
    I dont understand the beef with cloak, its a way of making one game different to the next?

    First commander goes for classic, speed/defence/cloak

    Second goes for cloak/speed/defence

    third gores defence/cloak/speed

    etc, etc... cloaked alien game goes slow, is great on maps like mineshaft to help defend cart tunnel.

    Stop moaning, its a great mechanic, learn to counter it... enjoy <3 x
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    <!--quoteo(post=2043862:date=Dec 11 2012, 09:55 PM:name=ExplosifBe)--><div class='quotetop'>QUOTE (ExplosifBe @ Dec 11 2012, 09:55 PM) <a href="index.php?act=findpost&pid=2043862"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's been tested and reported to the devs and should be fixed for the next build.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Closing this topic, OP: if you want this reopened please PM me.
This discussion has been closed.