Moving House :)

V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
I saw this strategy used when I was playing as aliens on the map that had the hives in the cargo bay, great viaduct and power silo. As alien we all started off with the usual rush and got to the marines base to find only one marine and the comm out of 7 who were both saying in caps over the pubilc chat "come back you fu*king noobs". Anyay we chewed them up and believed we had won until we noticed that the marines were spawing elsewhere. We realised just in time what they had done which was to build their base at the cargo bay hive area from the start then start pressing down to the great viaduct with siege guns. The game became bogged down in a massive fight for the viaduct with some of the best game play I have seen since this game came out.

I think this tactic has some major advantages provided the nearest hive is empty, because it means that the aliens have to destroy you to get the 3rd hive but they can't get onos or bile bombs without the third hive <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> There has been many a time when I was under seige at the end as a marine from onos and bile bombs thinking that we could turn it around if the aliens never had that third hive.

Comments

  • MindmeldmeMindmeldme The Evil One Join Date: 2002-10-27 Member: 1637Members
    That's usually the big kicker...once those aliens have a third hive up...your probably over...if you can assult one hive in time then you have a chance. It's an idea to have a base set up in thier hive so at least if you do go down it's not to onos and massive bile bombing. The end result is...if you can starve the Kahraa of Rp's...even with two hives...if they only have 3 or 4 total nodes then they will not be able to rush you with fades to fast...starve them of rp's and keep attacking...you'll find it much easier then when you do fight fades.
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