Recording Feature

frallan123frallan123 Join Date: 2012-05-12 Member: 151962Members
I dont know if this have been posted before but using the record <name> in console is pretty good but how do I get the actually movie file. I tried using fraps recording when I used the play function but then everything is in slowmotion. when I used the record function I had over 90-140fps entire game and I tried to record with fraps at 30/60/90/120 fps all of them got really slow and choppy.

If I try to record with fraps directly while playing live I still have over 60fps but the game is really laggy which makes it unplayable with fraps same with MSI Afterburner. The best way would be to have like in HL1/HL2 engine where you could play the demo file and extract hundreds of .tga files and then you put them together to an avi, maybe you can do this already but I dont know how or if I missed something.

How do I record without lag / slowmotion in this game?

Any help would be appreciated

Comments

  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited December 2012
    The thing is, the current implementation of the demo playback tool is dependent on the frame rate the demo was recorded at. So your "Fraps" recording will always be in slow motion at the moment, due tot he lower FPS it usually introduces

    For example if I were to record on my gaming rig at higher FPS and play it back on my older C2D, the demo would play slower due to the FPS difference.

    You could perhaps set the FPS to 60 while recording the demo file, but that would be worse then recording it directly. "maxfps 60" in the console is worse then a true 60FPS, it does something weird that makes it look more stuttery then actually playing at the FPS you set using it :(

    Or you could try playing during the recording with the ingame v-sync set to double buffering (triple has more input lag). If you have a 60Hz monitor the FPS will not exceed that.


    Those are the only things you can try currently, you have to keep in mind that the demo recorder is at this time more of a debugging tool then a proper demo recorder.
  • frallan123frallan123 Join Date: 2012-05-12 Member: 151962Members
    Okay, Ive seen few people upload videos to youtube with perfect smooth so I was just wondering if I made something wrong, but i'll try with the v-sync.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=2041162:date=Dec 6 2012, 12:58 PM:name=frallan123)--><div class='quotetop'>QUOTE (frallan123 @ Dec 6 2012, 12:58 PM) <a href="index.php?act=findpost&pid=2041162"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Okay, Ive seen few people upload videos to youtube with perfect smooth so I was just wondering if I made something wrong, but i'll try with the v-sync.<!--QuoteEnd--></div><!--QuoteEEnd-->
    They probably made a demo and recorded it using something like Fraps at the same time.
  • blindblind Join Date: 2010-04-17 Member: 71437Members, Squad Five Gold
    The smooth videos are all live recorded. Unfortunetaly, a usable recording system is low priority for UWE atm. Although I think it is utmost important for marketing (youtube etc), esports and for anti-cheat measures.
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