Recording Feature
frallan123
Join Date: 2012-05-12 Member: 151962Members
I dont know if this have been posted before but using the record <name> in console is pretty good but how do I get the actually movie file. I tried using fraps recording when I used the play function but then everything is in slowmotion. when I used the record function I had over 90-140fps entire game and I tried to record with fraps at 30/60/90/120 fps all of them got really slow and choppy.
If I try to record with fraps directly while playing live I still have over 60fps but the game is really laggy which makes it unplayable with fraps same with MSI Afterburner. The best way would be to have like in HL1/HL2 engine where you could play the demo file and extract hundreds of .tga files and then you put them together to an avi, maybe you can do this already but I dont know how or if I missed something.
How do I record without lag / slowmotion in this game?
Any help would be appreciated
If I try to record with fraps directly while playing live I still have over 60fps but the game is really laggy which makes it unplayable with fraps same with MSI Afterburner. The best way would be to have like in HL1/HL2 engine where you could play the demo file and extract hundreds of .tga files and then you put them together to an avi, maybe you can do this already but I dont know how or if I missed something.
How do I record without lag / slowmotion in this game?
Any help would be appreciated
Comments
For example if I were to record on my gaming rig at higher FPS and play it back on my older C2D, the demo would play slower due to the FPS difference.
You could perhaps set the FPS to 60 while recording the demo file, but that would be worse then recording it directly. "maxfps 60" in the console is worse then a true 60FPS, it does something weird that makes it look more stuttery then actually playing at the FPS you set using it :(
Or you could try playing during the recording with the ingame v-sync set to double buffering (triple has more input lag). If you have a 60Hz monitor the FPS will not exceed that.
Those are the only things you can try currently, you have to keep in mind that the demo recorder is at this time more of a debugging tool then a proper demo recorder.
They probably made a demo and recorded it using something like Fraps at the same time.