Few Editor Questions

evilmrfrankevilmrfrank Join Date: 2012-11-21 Member: 172684Members
edited November 2012 in Mapping
I have recently started using the editor so it's all still very new to me. Most of the editor seems very straight forward but I did have a few things I couldn't figure out.

1- Is there a way to extrude multiple surfaces/edges at the same time?

2 - Is there a way to resize textures at the same time instead of having to do it per surface? (Not talking about the center/fit/align options, I mean the scaling tool that comes up with the paint tool selected)

3 - Is there a quick way to hide and unhide selected props or is layers the only way to do it?

4 - Is there a way to break vertices like you would in 3ds max? Basically wanting the ability to separate a vertice and move it without moving a wall its connected to

5 - Is there a way to flip the objects orientation without throwing half of the object off grid? In UE3 I only need to place the pivot at a specific corner of bsp brush etc before flipping, is there anything similar in Spark Editor?


Thanks!

Comments

  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=2033713:date=Nov 25 2012, 07:46 AM:name=evilmrfrank)--><div class='quotetop'>QUOTE (evilmrfrank @ Nov 25 2012, 07:46 AM) <a href="index.php?act=findpost&pid=2033713"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have recently started using the editor so it's all still very new to me. Most of the editor seems very straight forward but I did have a few things I couldn't figure out.

    1- Is there a way to extrude multiple surfaces/edges at the same time?
    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->No :(<!--colorc--></span><!--/colorc-->
    2 - Is there a way to resize textures at the same time instead of having to do it per surface? (Not talking about the center/fit/align options, I mean the scaling tool that comes up with the paint tool selected)
    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->No :(<!--colorc--></span><!--/colorc--> but i do find it usually works quickly by doing fit, rotate,fit usually works really quickly then resizing in the 1st person view if needed.

    3 - Is there a quick way to hide and unhide selected props or is layers the only way to do it?
    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->CTRL+X then CTRL+V<!--colorc--></span><!--/colorc-->

    4 - Is there a way to break vertices like you would in 3ds max? Basically wanting the ability to separate a vertice and move it without moving a wall its connected to
    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->CTRL+X the face, delete the empty vertices, then CTRL+V to paste in the face - it will now have its own set of vertices<!--colorc--></span><!--/colorc-->
    5 - Is there a way to flip the objects orientation without throwing half of the object off grid? In UE3 I only need to place the pivot at a specific corner of bsp brush etc before flipping, is there anything similar in Spark Editor?
    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->No :(<!--colorc--></span><!--/colorc-->


    Thanks!<!--QuoteEnd--></div><!--QuoteEEnd-->
  • evilmrfrankevilmrfrank Join Date: 2012-11-21 Member: 172684Members
    Thanks for answering my questions :) It's too bad a lot of those things don't work though :( Really hope this editor/engine receives a lot of support and fixing up going foward, seems to have a lot going for it already!
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    the editor is in a very alpha state
    As in, it has barely changed from when they first implemented it, besides bugfixes, not that many new features have come wi
Sign In or Register to comment.