Solution to the Onos

PowerfuryOAPowerfuryOA Join Date: 2012-03-07 Member: 148314Members
The commander should be able to upgrade xenocide for Onos. Since the Onos is much larger than the Skulk, the Onos can hold much more explosive bile in their gut. The xenocide should do approximately 10,000 damage. This would reduce the number of Onos on the field.

Comments

  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=124319&hl=" target="_blank">http://www.unknownworlds.com/ns2/forums/in...=124319&hl=</a>
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    Switch the Onos and Gorge models around. This would both solve the problem of gorges being considered boring, while making the Onos less imposing in the early game.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Thread already exists. See link in 2nd post.
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