De-evolution

RiCexEaTeRRiCexEaTeR Join Date: 2010-05-10 Member: 71700Members, Reinforced - Shadow
<div class="IPBDescription">Been suggested before but should consider revisiting</div>From another post

<!--quoteo(post=2017173:date=Nov 9 2012, 06:19 PM:name=Juomari)--><div class='quotetop'>QUOTE (Juomari @ Nov 9 2012, 06:19 PM) <a href="index.php?act=findpost&pid=2017173"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->When i go to alien in starting game, i like to jump in as commander, build insta shadehive and camo upgrade and 1 rt for the team and then logout and ask if anyone else wants to com.

reason why i do this is because that's the only way i can play with shade tech as alien, i don't want camo when we have 3 hive but at start when it's actually useful, and i personally love shade hive as alien because of 3 things, 1. camouflage 2. silence 3. decoy alien if i'm commander, and i'm so bored to 6min onos plant tactic.

now call me an ###### but this is only way i get to play as shade alien, sorry for everyone who's game i have "ruined" because in no way shadehive means loss....<!--QuoteEnd--></div><!--QuoteEEnd-->

Iv actually noticed a lot of this going on. I know devs do not intend on implementing an alien recycle system but should consider a reverse evolution system some how.

thoughts?

Comments

  • yehawmcgrawyehawmcgraw Join Date: 2012-09-16 Member: 159694Members
    Yes this would be a nice solution for (and to deal with) the type of people quoted.

    Or at least balance the trees, some are way too obviously favored over the others.
    Increase cloaked move speed and decrease start up time. Add sent of fear again, if you cannot think of something new and better for the slot. Reduce or remove the 'receiving hit' noise from bites while silenced, etc
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