Farthest you've ever chased an Onos?
MaximumSquid
Join Date: 2010-07-20 Member: 72593Members
I've chased one out of flight control on Summit down to Sub Access and up past Data Core into the hallway before Reactor Core before it finally did the barrel roll
Every shotgun round spent and only 1.5 pistol clips remaining
A bit ridiculous
Instead of satisfaction, at the time I actually felt a little disgusted that it took so much ammo or that the dude should of gotten help by then
Every shotgun round spent and only 1.5 pistol clips remaining
A bit ridiculous
Instead of satisfaction, at the time I actually felt a little disgusted that it took so much ammo or that the dude should of gotten help by then
Comments
Every shotgun round spent and only 1.5 pistol clips remaining
A bit ridiculous
Instead of satisfaction, at the time I actually felt a little disgusted that it took so much ammo or that the dude should of gotten help by then<!--QuoteEnd--></div><!--QuoteEEnd-->
The fact you could keep up with him makes me think he probably didn't have celerity up and maybe carapace was his first upgrade. Might explain the toughness of the kill. Also, were you're weapons upgraded?
Edit: And yes, that dude totally should have gotten help by then. Well, might be a good way of teaching him to get a 5.00 mic.
If it was just one-two marines He should have just turned a corner, waited, then killed you. If there was more than two of you, shame on you guys for not taking him down sooner.
I'm really curious as to the onos's thought process. I mean that's a huge distance to go to ignore marines chasing you.
Games so close we are literally waiting for the onos to appear and it either steam roll us or we manage to kill it with our JP's.
*Onos appears*
"Bait it!!!!... PHASE !! PHASE!!! KILL IT!!!!"
*Onos dies*
*Other team gg's*
In some ways I will miss the 5 min onos... xD
Why is a marine chasing onos, thats pretty freaking broken. not to mention a basic onos which is melee should be able to outrun a marine.
They really need to fix the cheating jump system, where marines can run faster than a skulk on roids.