Comm's Micro Skillz

Onii-chanOnii-chan Join Date: 2002-11-05 Member: 7164Members
<div class="IPBDescription">improve them !</div> I've often seen comms drop med packs in **obscenity** places and not on the players ... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
... many players die cause their comm miss when throwing meds @ them <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->

Heres a good way to test/improve your micro skill...
give <a href='http://www.missionred.com' target='_blank'>this</a> a spin and play reflex 1 ,2 ,3 ...

then post your score here <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

Comments

  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    Here's mine:

    Game 1: 73000, 89% accuracy
    Game 2: 184000, 100% accuracy (stopped halfway through, got bored. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> )
    Game 3: 92850, 97% accuracy (stopped early, don't know how far in though. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> )
  • InjuryInjury Mahou Shoujo Join Date: 2002-11-10 Member: 7992Banned
    Oh what the heck, a little fun never killed anyone, here's mine:

    Game: 1 56000, 88% accuracy

    Game 2: 140000, 100% accuracy

    Game 3: 162000 93% accuracy

    I gave up on numbers two and three after awhile too.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    edited November 2002
    i did all 3 reflex games once.


    reflex 1
    95% accuracy, 109000 round 6

    relfex 2
    256000

    on a few roudns i got 100% accuracy but most were 95%+

    reflex 3

    64850
    141/23 hit/miss
  • AcheronAcheron Join Date: 2002-11-13 Member: 8489Members
    First tries:

    Game 1: Round 13: 133000 (87%)

    Game 2: Roughly 1.2 million (85%)

    Game 3: 347,100 (80%) 442/1143 bullseyes

    I guess a lot of it depends on whether you want a good score or a good accuracy score.

    Second tries (going for accuracy):

    Game 1: Round 13: 272000 (92%)

    Game 2: Roughly 1.3 million (93%)

    Game 3: 327,350 (91%) 504/903 bullseyes

    I think the accuracy would be higher for both tries except when you're at very high levels it's sometimes just click-spamming.
  • CrazedMonkOnaMissionCrazedMonkOnaMission Join Date: 2002-11-06 Member: 7429Members
    edited November 2002
    Well about NS (unless you got very low ping) don't drop the stuff right on a moving marine, it won't work, since there is a delay in spawn time. Personally I've never hit a moving marine with a medpack without leading the drop in front of slightly.

    game 1 236000 97% 271 hits 7 misses

    Edit was 236000 not 23600 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • BbOi-LeGaCyBbOi-LeGaCy Join Date: 2002-11-19 Member: 9375Members
    1st game
    1st try
    round 7
    12900
    169 hits 8 misses
    95%
  • Boiscour35Boiscour35 Join Date: 2002-11-18 Member: 9250Members
    edited November 2002
    Reflex 1

    Round 8
    Score: 148000
    Hits: 198
    Mises: 10
    Accuracy: 95%

    I did reflex 2 but I lost my score <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->

    GAR! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo--> whenever I try to go back over here to type in my scores for the second one it always automatically leaves the page <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->

    Reflex 3

    Round 5/3
    Score: 112650
    Hits/Misses: 334/47
    Accuracy: 87
    Bulls Eyes: 163
    Reflex AVG: 2959
  • RavlenRavlen Join Date: 2002-11-08 Member: 7713Members
    Personally, I think marines should be paying more attention to their surroundings. Marines generally are dancing here and there, making it hard on the commander as he wastes time trying to get a medkit on them. The commander should be able to drop one near the marine, and the marine should be paying enough attention to notice it and go get it. I mean, it makes a noise and a flash.

    Ravlen
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