Exo Stun Punch

uncleuncle Join Date: 2012-11-06 Member: 167750Members
I thought it would be cool to be able to upgrade the Exo punches so that it can stun aliens from Fade lifeforms and lesser for 1 second with like an electric animation effect. There can be a recharge rate on this to prevent spamming.

Comments

  • WildChickenWildChicken Join Date: 2004-08-25 Member: 30891Members, Constellation
    Loss of control of character? No thanks.
  • PHJFPHJF Join Date: 2005-07-13 Member: 55898Members
    I'm sorry, what do you think Stomp does?
  • MiniH0wieMiniH0wie Join Date: 2007-11-25 Member: 63013Members
    The LMG rifle butt used to stun aliens in previous Beta builds but was taken out due to overwhelming demand. Doubt they will add this to the Exo and I for one do not want it either.
  • TripleZeroTripleZero Join Date: 2012-11-06 Member: 167764Members, Reinforced - Shadow
    well... it would put a use to the normal exo... because right now the fist is kinda useless.

    If the range would be longer atleast, but its like 40 cm range or so...
  • VolcanoVolcano Join Date: 2011-07-27 Member: 112496Members, Constellation
    No thanks next idea
  • TheRedRagerTheRedRager Join Date: 2012-11-02 Member: 166227Members
    Exos dont need a buff in close range. If this went through, there would be no need for welders or anything since in a melee fight, you can stun every alien that gets close and then blast them down in 3 seconds.
  • TripleZeroTripleZero Join Date: 2012-11-06 Member: 167764Members, Reinforced - Shadow
    <!--quoteo(post=2013375:date=Nov 7 2012, 01:18 AM:name=TheRedRager)--><div class='quotetop'>QUOTE (TheRedRager @ Nov 7 2012, 01:18 AM) <a href="index.php?act=findpost&pid=2013375"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Exos dont need a buff in close range. If this went through, there would be no need for welders or anything since in a melee fight, you can stun every alien that gets close and then blast them down in 3 seconds.<!--QuoteEnd--></div><!--QuoteEEnd-->

    i want to see you stun every skulk that strafes all around you with that little fist :P
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    the only problem i have with the Exo Claw is that it can't reach cysts since you are too tall lol - makes me feel like a t-rex :)

    but for skulks i find it quite easy to look down and punch over and over.

    infact i prefer the claw + minigun over dual miniguns, since the claw never overheats, and I can usually just falcon punch my way to victory. granted you do take a few hits when using the claw, but nothing a MAC can't fix.


    i still wish exo was better vs smaller life forms, while fade/onos was the counter to exo, and jetpack was the counter to onos - like in ns1 - but thats another discussion...
  • PHJFPHJF Join Date: 2005-07-13 Member: 55898Members
    It *would* be neat to see Exos behave more like 40k dreadnoughts... at the very least punching skulks should be easier/more effective. While dual minis *should* have a hell of a time targeting skulks on their feet, a punch should pack more of a... punch.
  • grizzlyyygrizzlyyy Join Date: 2012-10-09 Member: 161924Members
    edited November 2012
    <!--quoteo(post=2013333:date=Nov 6 2012, 04:39 PM:name=PHJF)--><div class='quotetop'>QUOTE (PHJF @ Nov 6 2012, 04:39 PM) <a href="index.php?act=findpost&pid=2013333"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm sorry, what do you think Stomp does?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Lol this. I love all the kids d1ck riding Aliens like they're not op or something.
  • Lt. LizardLt. Lizard Join Date: 2012-11-06 Member: 167595Members
    Whenever an exo uses its power fist <a href="http://www.youtube.com/watch?v=FFtw7qW7Vcw" target="_blank">this</a> should play, and everything on the map should be obliterated in an explosion of white light.
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