Suggestions

atrOx666atrOx666 Join Date: 2012-11-06 Member: 167540Members
edited November 2012 in Ideas and Suggestions
1. Would love to see more darkness, reservlights should fade and die after a short period, lights should be destroyable by aliens and rebuild by marines. Think the game will be much more creapy for the marines and the alien vision more usable.

2. What about revive tool/ability for both clases but for aliens only for gorge class so the class would be more needed in combat.

3. See the impact on a hit more clearly.

4. Enable headshoot/bite! For both marines and aliens

5. More weapons/upgrades/tools suggestions below


Marines
* Rocket launcher, zoom optics for weapon or sniper
* Placeable turrets that you can put down with heavy machinegun on it, but need to be picked upp to be able to put it out again. If destroyed you need to buy new one.
* Armor should look diffrent when upgraded to get the feel of that you look cooler and are more powerful, also the aliens can se what rank of armor they have and can then choose more effective if they want to attack or retreat.
* Able to weild door and make cover like the alien gorge but with peaces of metal or something instead.
* Motion sensors like in the movie alien. when used you cant use the light. Creapy factor rises again =)

Aliens
* Upgrade so you can see marine health/armor
* Some kind of trap (the marine gets stuck in and need to use wield or somehow fight his way out of it), good for ambuses. like the marine got mines.
* Bile Bomb for gorge: if hit on marine they will be visable trough walls by other aliens for a short peroid of time.
* Cysts: able to upgrade em to give bigger area of infestaion and harder to kill by the marines.

Something should be usefull i hope =)

Thx for an awsome game so far!

/atrOx
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