Server script error
Zaggy
NullPointerExceptionThe Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
<div class="IPBDescription">during/after round end</div><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->[Server] Script Error #1: lua/Team.lua:353: attempt to index fiel dref '?' (a number value)
Call stack:
#1: ClearRespawnQueue lua/Team.lua:353
self = AlienTeam { }
(for index) = 1
(for limit) = 1
(for step) = 1
p = 1
#2: EndGame lua/NS2Gamerules.lua:980
self = NS2Gamerules-1468 { }
winningTeam = AlienTeam { }
losingTeam = MarineTeam { }
#3: CheckGameEnd lua/NS2Gamerules.lua:1275
self = NS2Gamerules-1468 { }
team1Lost = 1
team2Lost = 0
team1Won = 0
team2Won = 0
team1Players = 6
team2Players = 8
totalCount = 14
endGameOnUnbalancedAmount = 0.4
#4: lua/NS2Gamerules.lua:921
self = NS2Gamerules-1468 { }
timePassed = 0.069998539984226
Server : 965.603699 : Auto-team balance disabled<!--QuoteEnd--></div><!--QuoteEEnd-->
Call stack:
#1: ClearRespawnQueue lua/Team.lua:353
self = AlienTeam { }
(for index) = 1
(for limit) = 1
(for step) = 1
p = 1
#2: EndGame lua/NS2Gamerules.lua:980
self = NS2Gamerules-1468 { }
winningTeam = AlienTeam { }
losingTeam = MarineTeam { }
#3: CheckGameEnd lua/NS2Gamerules.lua:1275
self = NS2Gamerules-1468 { }
team1Lost = 1
team2Lost = 0
team1Won = 0
team2Won = 0
team1Players = 6
team2Players = 8
totalCount = 14
endGameOnUnbalancedAmount = 0.4
#4: lua/NS2Gamerules.lua:921
self = NS2Gamerules-1468 { }
timePassed = 0.069998539984226
Server : 965.603699 : Auto-team balance disabled<!--QuoteEnd--></div><!--QuoteEEnd-->
Comments
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->[Server] Script Error #1: lua/VoiceOver.lua:66: attempt to call m ethod 'SetCommanderPing' (a nil value)
Call stack:
#1: Function lua/VoiceOver.lua:66
player = Exo-1284 {activeWeaponId=-1, alive=1, animateAng les=0, animateDistance=0, animatePosition=0, animateYOffset=0, an imationBlend=0.20000000298023, animationGraphIndex=36, animationG raphNode=2, animationSequence2=6, animationSequence=8, animationS peed2=1, animationSpeed=1, animationStart2=1957.8699951172, anima tionStart=1957.9772949219, armor=300, baseYaw=1.3709989786148, bo dyYaw=0, bodyYawRun=0.32200288772583, cameraDistance=0, clientInd ex=14, collisionRep=0, communicationStatus=1, countingDown=0, cro uching=0, currentBadge=1, currentOrderId=-1, darwinMode=0, desire dCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, d esiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffse t=0, flashlightLastFrame=0, flashlightOn=0, flinchIntensity=0, fo llowingTransition=0, fov=95, frozen=0, fullPrecisionOrigin=Vector {x=-7.0981855392456, y=74.863800048828, z=355.10818481445 }, gam eEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled= 1, health=100, healthIgnored=1, idleSound2DId=63, inCombat=0, isC orroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBle nd=0, layer1AnimationGraphNode=8, layer1AnimationSequence2=-1, la yer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1Animatio nSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locati onEntId=-1, locationId=1, maxArmor=300, maxHealth=100, mode=1, mo deTime=-1, modelIndex=57, moveTransition=0, onGround=1, onGroundN eedsUpdate=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask= 0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushIm pulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=62.50940322876, runningBodyYaw=5.2056798934937, second aryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=4. 8836770057678, startCameraAngles=Vector {x=0, y=0, z=0 }, startCa meraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, star tCameraYOffset=0, stepAmount=-0.076469421386719, stepStartTime=19 54.2790527344, teamNumber=0, teamResources=101, techId=43, thrust ersActive=0, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange =1450.0837402344, timeOfLastJump=1338.5024414063, timeOfLastUse=1 447.6794433594, timeOfLastWeaponSwitch=0, timeThrustersEnded=1953 .9157714844, timeThrustersStarted=1952.5390625, transitionDuratio n=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2= 1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vecto r {x=1.1696767807007, y=0, z=-0.90678358078003 }, velocityLength= 1.4800000190735, velocityPitch=0, velocityYaw=-0.65946179628372, viewModelId=1634, viewPitch=0.36020335555077, viewRoll=0, viewYaw =4.8836770057678, visibleClient=0, vortexed=0, waitingForAutoTeam Balance=0, weaponUpgradeLevel=0, weaponsWeight=0 }
activeWeapon = nil
startPoint = Vector {x=-7.0981855392456, y=77.16380310058 6, z=355.10818481445 }
endPoint = Vector {x=-43.983402252197, y=63.06521987915, z=361.48870849609 }
trace = Trace {endPoint=Vector {x=-15.227409362793, y=74. 056579589844, z=356.51440429688 }, fraction=0.22039246559143, nor mal=Vector {x=0, y=0, z=-1 }, surface="metal" }
#2: lua/NetworkMessages_Server.lua:282
client = ServerClient { }
message = {voiceId=3 }
voiceId = 3
player = Exo-1284 {activeWeaponId=-1, alive=1, animateAng les=0, animateDistance=0, animatePosition=0, animateYOffset=0, an imationBlend=0.20000000298023, animationGraphIndex=36, animationG raphNode=2, animationSequence2=6, animationSequence=8, animationS peed2=1, animationSpeed=1, animationStart2=1957.8699951172, anima tionStart=1957.9772949219, armor=300, baseYaw=1.3709989786148, bo dyYaw=0, bodyYawRun=0.32200288772583, cameraDistance=0, clientInd ex=14, collisionRep=0, communicationStatus=1, countingDown=0, cro uching=0, currentBadge=1, currentOrderId=-1, darwinMode=0, desire dCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, d esiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffse t=0, flashlightLastFrame=0, flashlightOn=0, flinchIntensity=0, fo llowingTransition=0, fov=95, frozen=0, fullPrecisionOrigin=Vector {x=-7.0981855392456, y=74.863800048828, z=355.10818481445 }, gam eEffectsFlags=0, gameStarted=1, giveDamageTime=0, gravityEnabled= 1, health=100, healthIgnored=1, idleSound2DId=63, inCombat=0, isC orroded=0, isMoveBlocked=0, isUsing=0, jumpHandled=0, jumping=0, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBle nd=0, layer1AnimationGraphNode=8, layer1AnimationSequence2=-1, la yer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1Animatio nSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locati onEntId=-1, locationId=1, maxArmor=300, maxHealth=100, mode=1, mo deTime=-1, modelIndex=57, moveTransition=0, onGround=1, onGroundN eedsUpdate=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask= 0, physicsType=1, primaryAttackLastFrame=0, processMove=1, pushIm pulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=62.50940322876, runningBodyYaw=5.2056798934937, second aryAttackLastFrame=0, sighted=0, slowAmount=0, standingBodyYaw=4. 8836770057678, startCameraAngles=Vector {x=0, y=0, z=0 }, startCa meraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, star tCameraYOffset=0, stepAmount=-0.076469421386719, stepStartTime=19 54.2790527344, teamNumber=0, teamResources=101, techId=43, thrust ersActive=0, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange =1450.0837402344, timeOfLastJump=1338.5024414063, timeOfLastUse=1 447.6794433594, timeOfLastWeaponSwitch=0, timeThrustersEnded=1953 .9157714844, timeThrustersStarted=1952.5390625, transitionDuratio n=0, transitionStart=0, tweeningFunction=1, upgrade1=1, upgrade2= 1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vecto r {x=1.1696767807007, y=0, z=-0.90678358078003 }, velocityLength= 1.4800000190735, velocityPitch=0, velocityYaw=-0.65946179628372, viewModelId=1634, viewPitch=0.36020335555077, viewRoll=0, viewYaw =4.8836770057678, visibleClient=0, vortexed=0, waitingForAutoTeam Balance=0, weaponUpgradeLevel=0, weaponsWeight=0 }
soundData = {Description="REQUEST_PING", Function=functi on, KeyBind="PingLocation" }
soundName = nil<!--QuoteEnd--></div><!--QuoteEEnd-->