Game Crash
MadMax8
Join Date: 2005-04-01 Member: 47171Members
Well i have been trying to play from the start of the beta but i always get crashes during games.
The times are random like 5 to 20 minutes of play, every time i have submitted the report too. I tried all the options give on the forums but it still crashes. Also when it is precaching it only counts up to 884.
Date: 11/03/12
Time: 20:21:24
--------------------------------------------------------------
Build 228
Steam initialized
Render Device: NVIDIA GeForce 8800 GTX (9.18.13.697)
Sound Device: Speakers (Creative SB X-Fi) 5.1
Record Device: Microphone (Logitech G35 Headset)
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Main Menu Initialized at Version: 228
Connecting to server 81.19.208.43:27015
Client : 0.000000 : Loading VM Client
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading 'maps/ns2_veil.level'
Error: Couldn't open file ''
Error: Couldn't load 'materials/descent/descent_floor_01_a_normal.dds' (File not found)
Finished loading 'maps/ns2_veil.level'
Predict : 0.000000 : Loading VM Predict
Error: PhysX: Particle data read not allowed while simulation is running.
Error: PhysX: PxParticleReadData access through PxScene::fetchResults() while its still locked by last call of PxParticleBase::lockParticleReadData().
Error: PhysX: Particle data read not allowed while simulation is running.
Error: PhysX: PxParticleReadData access through PxScene::fetchResults() while its still locked by last call of PxParticleBase::lockParticleReadData().
Client : 72478.273438 : Tried to use invalid looping flamethrower sound entity id: 1,058
Client : 72577.140625 : Tried to use invalid looping flamethrower sound entity id: 1,058
Client : 72596.476563 : Tried to use invalid looping flamethrower sound entity id: 1,058
Error: Couldn't open file ''
Error: PhysX: Particle data read not allowed while simulation is running.
Error: PhysX: Particle data read not allowed while simulation is running.
The times are random like 5 to 20 minutes of play, every time i have submitted the report too. I tried all the options give on the forums but it still crashes. Also when it is precaching it only counts up to 884.
Date: 11/03/12
Time: 20:21:24
--------------------------------------------------------------
Build 228
Steam initialized
Render Device: NVIDIA GeForce 8800 GTX (9.18.13.697)
Sound Device: Speakers (Creative SB X-Fi) 5.1
Record Device: Microphone (Logitech G35 Headset)
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Main Menu Initialized at Version: 228
Connecting to server 81.19.208.43:27015
Client : 0.000000 : Loading VM Client
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading 'maps/ns2_veil.level'
Error: Couldn't open file ''
Error: Couldn't load 'materials/descent/descent_floor_01_a_normal.dds' (File not found)
Finished loading 'maps/ns2_veil.level'
Predict : 0.000000 : Loading VM Predict
Error: PhysX: Particle data read not allowed while simulation is running.
Error: PhysX: PxParticleReadData access through PxScene::fetchResults() while its still locked by last call of PxParticleBase::lockParticleReadData().
Error: PhysX: Particle data read not allowed while simulation is running.
Error: PhysX: PxParticleReadData access through PxScene::fetchResults() while its still locked by last call of PxParticleBase::lockParticleReadData().
Client : 72478.273438 : Tried to use invalid looping flamethrower sound entity id: 1,058
Client : 72577.140625 : Tried to use invalid looping flamethrower sound entity id: 1,058
Client : 72596.476563 : Tried to use invalid looping flamethrower sound entity id: 1,058
Error: Couldn't open file ''
Error: PhysX: Particle data read not allowed while simulation is running.
Error: PhysX: Particle data read not allowed while simulation is running.