Fade skill choices
Desther
Join Date: 2012-10-31 Member: 165195Members
I've not investigated the new abilities that much yet but what are the best ways to spec out Fades?
In NS1 I used to always take Carapace + Celerity on skulk/fade/lerk every time but the new Regen works much faster out of combat and in combination with the removal of metabolize, is it ever a good choice for Fades so they can avoid travelling back to hives to heal up?
The new blink also feels like it gives less thrust and more air resistance than ns1 so is adrenaline fade a good choice?
In NS1 I used to always take Carapace + Celerity on skulk/fade/lerk every time but the new Regen works much faster out of combat and in combination with the removal of metabolize, is it ever a good choice for Fades so they can avoid travelling back to hives to heal up?
The new blink also feels like it gives less thrust and more air resistance than ns1 so is adrenaline fade a good choice?
Comments
I'm still using Cele and Cara. Don't know if it's still the best in NS1, but I think a fade should be fast and take some bullets. Especially when you look on how weak he is at the moment.
Cara is probably a must, you can move back quickly for healing so regen becomes a little pointless.
Then silence is great.
If you have good hitting marines in the enemy team, you should always take cara and play it safe.
Cele > Andren for everyone who knows how to use blink + step proporly,