ambient occlusion
OscarTheCouch
Join Date: 2005-01-10 Member: 34647Members, Constellation, Reinforced - Shadow
Join Date: 2005-01-10 Member: 34647Members, Constellation, Reinforced - Shadow
Comments
It destroys your FPS is what it does.
I'm not sure why, but I can normally run Ambient Occlusion fine in other games but in NS2 I think the optimization is a little off.
Ambient occlusion attempts to approximate the way light radiates in real life, especially off what are normally considered non-reflective surfaces.
Its a high tech way of making the lighting more realistic.
I'm on a ATI 6950.
I'm not sure why, but I can normally run Ambient Occlusion fine in other games but in NS2 I think the optimization is a little off.
Ambient occlusion attempts to approximate the way light radiates in real life, especially off what are normally considered non-reflective surfaces.
Its a high tech way of making the lighting more realistic.<!--QuoteEnd--></div><!--QuoteEEnd-->
To expand on this, it adds shadows to little nooks and crannies to add more depth to the scene. If you toggle it on the main menu you should be able to see the effect especially on the red canisters near the front. Some higher end cards can manage it without a huge FPS drop but older cards will want to steer clear.
<img src="http://www.filterforge.com/images/version2/ambient-occlusion/ambient-bubble.jpg" border="0" class="linked-image" />
This is a good example image for what it does.
<img src="http://www.filterforge.com/images/version2/ambient-occlusion/ambient-bubble.jpg" border="0" class="linked-image" />
This is a good example image for what it does.<!--QuoteEnd--></div><!--QuoteEEnd-->
Awesome image mate : P