Interstellar Marines, on Kickstarter! Early bird price, 10$!

MkilbrideMkilbride Join Date: 2010-01-07 Member: 69952Members
I'd hurry!

I'm trusting my gamer gut and saying this will be big some day. I played the demo's over a year ago.

<a href="http://www.kickstarter.com/projects/zeropointsoftware/interstellar-marines-prologue" target="_blank">http://www.kickstarter.com/projects/zeropo...arines-prologue</a>

The Demo is great. Keep in mind the full game will not be browser based, but considering it has graphics on bar with some of the latest shooters, awesome performance, and CAN be run in a browser?

Not to mention some of the finest shooting mechanics I've seen; I only wish BF3 or Natural Selection 2 had a shooting system like this, I'd play them more.

<a href="http://www.interstellarmarines.com/" target="_blank">http://www.interstellarmarines.com/</a>

I recommend "Running Man"


For 10$, you get the Prologue, which isn't bad I suppose.

Highlights of WHY this will be so awesome:

<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Diverse Combat Training: The entire game is built with a variety of fulfilling training scenarios in single-player, co-op and multiplayer.
First Person Simulation: We have a razor-sharp focus on creating an immersive First Person Simulator via distinct graphics, sound and gameplay – no more floating cameras!
Tactical Co-Op: Prologue is designed from the ground up to support up to 4 players in co-op, with truly cooperative interaction.
Progressive Role-Playing: As you train your soldier you gain XP that converts into upgradeable skills on your character, weapon and equipment.
Customizable Arsenal: With the latest in near-future weapons and equipment at your disposal, you have the option to fully customize your arsenal on the fly.
Rich and Believable AI: In Prologue, we aim to deliver a believable AI that makes every encounter exciting.
Simulated Training Environments: Experience an atmospheric training facility built to artificially simulate every conceivable encounter. AI SARA controls the mission variables, making sure every battle is different!<!--QuoteEnd--></div><!--QuoteEEnd-->
Sign In or Register to comment.