Let commanders choose where units spawn.
Ohnojojo
Join Date: 2011-08-01 Member: 113400Members
<div class="IPBDescription">Its like producing units.</div>Let the alien commander should be able to choose an egg and have that egg spawn the next person in the death queue.
Fairly simple but I think it would make shift play a lot more tactical, like marine phase gates. But the execution of the idea is such that its still remains asymmetrical.
Not to mention it adds another gameplay mechanic into alien commanding that fits the "gardening" role. By affecting overall macro, without directly affecting micro.
Fairly simple but I think it would make shift play a lot more tactical, like marine phase gates. But the execution of the idea is such that its still remains asymmetrical.
Not to mention it adds another gameplay mechanic into alien commanding that fits the "gardening" role. By affecting overall macro, without directly affecting micro.
Comments
It wouldn't take hardly any effort at all for UWE to implement placing skulk eggs that have spawning priority.... not even placing... just selecting.
With that in mind... I'm sure they have a reason for not allowing this... not sure why but I guess it keeps thing more random?
People do not spawn from pre-evolved eggs anymore.