How to enable server side mod from workshop on server?
<div class="IPBDescription">Subscribed, but won't work.</div>Hi, I am trying to NS2Stats to work in workshop... I installed it into server by subscribing into it and server window printed something like: NS2Stats downloaded so thats should be ok. The problem is that it won't load on server after that, do I need to insert mod id to somewhere or is there something else which needs to be done? Or is it a problem in mod, currently NS2Stats files are loaded through modified ns2gamerules.lua file, it that ok? or is it required to load them through game_setup.xml?
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<!--quoteo(post=1984611:date=Sep 29 2012, 06:20 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Sep 29 2012, 06:20 PM) <a href="index.php?act=findpost&pid=1984611"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I will take a look.
Update: I tried it out and it works fine for me. Perhaps this is a problem with the server configuration? Setting up mods isn't the easiest thing to do at the moment due to some of the current limitations of Steam Workshop. To setup my test server, I subscribed to ns2stats in workshop and then ran sever.exe with this command line:
server.exe -modstorage c:\temp\mods -mods "5f2d040" -map ns2_summit
The first time you run, it will download the mod. Then I restarted and connected with a client.<!--QuoteEnd--></div><!--QuoteEEnd-->
It should be.