Console Commands For The Voice Messages

EKSEKS Join Date: 2002-11-01 Member: 2790Members
<div class="IPBDescription">Has anyone figured them out ?</div> Has one figured this out. I checked ui.txt but no luck-

Comments

  • saint0zsaint0z Join Date: 2002-10-16 Member: 1505Members, Constellation
    edited November 2002
    There is a list of impulses, <a href='http://rawr.mine.nu/NS-impulselist.txt' target='_blank'>here</a>

    Plus a handy dandy search feature for the forums at the top right.
  • EKSEKS Join Date: 2002-11-01 Member: 2790Members
    Thx man.

    btw, i keep hearing about some anti-scripting thing.. And since NS keeps crashing when i load big allieses, its true ?
  • Rabid_LlamaRabid_Llama Join Date: 2002-11-02 Member: 4340Members
    edited November 2002
    Well, what you've probably heard about is the thing where it used to kill you when trying to switch between and use two weapons too quickly, but..
    I've found that using more than one or two "wait" commands in any alias causes the game to entirely crash. Not sure why this is, but it's annoying to the scripter (though I suppose it is good for those who dislike scripts in general)
    Edit: and yay, my impulse list seeing use <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
    i wouldn't say that NS has anti-scripting techniques... at least not agaisnt things like radio commands... the only anti-script thing is the removal of the last inventory bind and the kill with slot three to prevent leaping and blinking scripts which i can see them doing that since it would get cheap to make fast acting scripts that blink attack and such
  • EKSEKS Join Date: 2002-11-01 Member: 2790Members
    Im going to test it some more. But i have scripts working in other MOD that i just copied over too NS. And if i use it .. CRASH.
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