Using the Mic of my Webcam
no_idea
Join Date: 2005-02-15 Member: 41201Members
<div class="IPBDescription">OR How to choose the sound input source?</div>"G'day everyone"
Is there a way to choose my sound-input source?
The Mic of my webcam does not work inside NS2 (unfortunately I dont own a Headset). The "record-LED" of the Webcam stays off too.
I dont want to make things more complicated but I point it out anyway: I am using the PS3 Eye as a Webcam wich is running totally fine with everything else. Thats why I want to have a look into the Sound-input "options"
Is there a way to choose my sound-input source?
The Mic of my webcam does not work inside NS2 (unfortunately I dont own a Headset). The "record-LED" of the Webcam stays off too.
I dont want to make things more complicated but I point it out anyway: I am using the PS3 Eye as a Webcam wich is running totally fine with everything else. Thats why I want to have a look into the Sound-input "options"
Comments
This is not true. I have the same problem. I have a webcam what is the only microphone in my windows 7 installation. NS2 does not use that microhpone!
NS2 is the only game I have not to properly use microphones. I really hope they will fix this bug, since voice comms are really necessary for an online multiplayer game.
The game should use the default microphone and offer an option to select or test the microphone ingame.
I've also made a get satisfaction ticket. Plz vote on it if you have the same problem!
<a href="https://getsatisfaction.com/unknownworlds/topics/usb_microphones_do_not_work" target="_blank">https://getsatisfaction.com/unknownworlds/t...nes_do_not_work</a>
P.s: I checked if my mic is the standard recording device -> It is:(
I'm afraid that even after game launch, I won't be able to use voice communication.
As Darkster suggested, check the settings for Steam. I have my webcam set there (as mic) and default in win7.
As far as I know NS2 does not use steamworks for voice communication.
I've got a reply from Max. He thinks he might know what the problem is and he will try to get it fixed for the next build.