Is this intended?
Laosh'Ra
Join Date: 2011-12-09 Member: 137232Members
<div class="IPBDescription">People shooting from their heads; bullets not spreading right away</div>(he's using a shotgun; i've grayed out two names in case these people would feel ashamed of their score)
<a href="http://imageshack.us/photo/my-images/404/2012081900003.jpg/" target="_blank"><img src="http://img404.imageshack.us/img404/1117/2012081900003.jpg" border="0" class="linked-image" /></a>
well, i guess it makes sense as the player's camera is attached to the eyes, not to the weapon (no UWE, please no new camera like that :D).
but maybe there is a possible workaround to make it not look as silly for observers?
another thing i noticed is that the bullet-traces don't spread out right away: they actually spread inwards to a point of focus.
<a href="http://imageshack.us/photo/my-images/404/2012081900003.jpg/" target="_blank"><img src="http://img404.imageshack.us/img404/1117/2012081900003.jpg" border="0" class="linked-image" /></a>
well, i guess it makes sense as the player's camera is attached to the eyes, not to the weapon (no UWE, please no new camera like that :D).
but maybe there is a possible workaround to make it not look as silly for observers?
another thing i noticed is that the bullet-traces don't spread out right away: they actually spread inwards to a point of focus.
Comments
nice job catching that screen shot in time!
<a href="http://imageshack.us/photo/my-images/404/2012081900003.jpg/" target="_blank"><img src="http://img404.imageshack.us/img404/1117/2012081900003.jpg" border="0" class="linked-image" /></a>
well, i guess it makes sense as the player's camera is attached to the eyes, not to the weapon (no UWE, please no new camera like that :D).
but maybe there is a possible workaround to make it not look as silly for observers?
another thing i noticed is that the bullet-traces don't spread out right away: they actually spread inwards to a point of focus.<!--QuoteEnd--></div><!--QuoteEEnd-->
i notice that last days too!
I watch my mates and the bullets come out of the face and the weapons don't have muzzlefire.
Just looks weird, but it's a beta and i hope they know it too and fix it before final!
Good idea talking about it, i also notice there is no muzzleflash if marines fire their gun (broken?).
Wait... where do grenades get fired from?
<img src="http://img442.imageshack.us/img442/6686/laz0r.png" border="0" class="linked-image" />
But on a serious note: The visuals should originate from the weapon. The aim prediction from the camera.
Would be nice to have the cosmetic tracers fixed though.