jetPacks
hanky
Join Date: 2011-08-28 Member: 118944Members
I know this game is supposed to be asymetric...but whats the counter to marine jetpacks? The only negitive to the jetpack is the fact it runs out of juice. Other than that a good player with a jetpack can dash away from most aliens.
Maybe I just havn't seen it done but wouldn't it be cool if a gorge could shoot it down, or if the lerk's green smog could ground it.
Or even a skulk could grab ahold of one while it's flying and ground it.
Something, just feels like the jetpack has nothing that counters it other than a lerk that can shoot its spikes.
I don't think the jetpack should be nerfed persay, just think the aliens need something to fight back agasin't it.
Maybe I just havn't seen it done but wouldn't it be cool if a gorge could shoot it down, or if the lerk's green smog could ground it.
Or even a skulk could grab ahold of one while it's flying and ground it.
Something, just feels like the jetpack has nothing that counters it other than a lerk that can shoot its spikes.
I don't think the jetpack should be nerfed persay, just think the aliens need something to fight back agasin't it.
Comments
Also fades had acid rocket, that was a good counter for just about everything.
In ns2 if they can increase the range of Xenocide then it will be ok against jetpacks.
Maybe Hydras need a bit of a range increase also (anyone tried building hydras on top of a hive? not sure if it can be done).
jetpacks aren't open with one hive either, and they are the only real way to compete with a blinking fade.
Well, i dont know. A couple of shotguns with high enough armor level should do just fine. Multiple CC's is pretty silly tho, yeah.
Also fades had acid rocket, that was a good counter for just about everything.
In ns2 if they can increase the range of Xenocide then it will be ok against jetpacks.
Maybe Hydras need a bit of a range increase also (anyone tried building hydras on top of a hive? not sure if it can be done).<!--QuoteEnd--></div><!--QuoteEEnd-->
Xeno is a third hive ability, don't know if that will help ;)
Hydras can be placed on the ceiling above hives, depending on which hive location it can be useful or not. I tend to try to spread the hydras on walls around the hive so they can shoot a jetpacker which is sitting on the hive or those who kneel below it to knife it.
What are we hoping to kill the marines with laughter? Xeno is sadly weaker than a pea shooter.
Taken from; <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=117569&st=40&start=40" target="_blank">http://www.unknownworlds.com/ns2/forums/in...40&start=40</a>
<!--coloro:#2E8B57--><span style="color:#2E8B57"><!--/coloro-->hydra has light-damage type (no idea if it had that before or not, but it has now; light-damage is ineffective against armor as every armor point each blocks 4 light-damage points)<!--colorc--></span><!--/colorc-->
I've been taken out by blinking fades and leaping skulks while jetpacking before. It just takes practice
I've been taken out by blinking fades and leaping skulks while jetpacking before. It just takes practice<!--QuoteEnd--></div><!--QuoteEEnd-->
I imagine it will be a lot easier as the game continues being optimized.