Momentary Freeze
SlamHannigan
Join Date: 2012-07-06 Member: 153952Members
<div class="IPBDescription">Detailed description of problem within</div>This has only been happening for the past couple days. I'll be playing NS2 when, about 5-10 minutes in, my game will freeze for about 30 seconds or so, before returning me to the game with some residual lag that lasts for awhile. This only happens once per day (or perhaps once per session) and then, for as long as I play, it never happens again.
During the freeze, I can still hear music and ambient sounds, and I am not booted from the server for idling. My CPU isn't overheating, my video card isn't crashing or having any driver problems, so the nearest I can figure is it's my RAM. But if it's a problem related to physical memory, why would it only happen once, then never again? And most importantly, does anyone else have the same issue?
During the freeze, I can still hear music and ambient sounds, and I am not booted from the server for idling. My CPU isn't overheating, my video card isn't crashing or having any driver problems, so the nearest I can figure is it's my RAM. But if it's a problem related to physical memory, why would it only happen once, then never again? And most importantly, does anyone else have the same issue?
Comments
I'll give it a shot. When the freeze happens, I can't access the menu, but I haven't tried opening the console. It isn't network lag, or at least it doesn't appear to be, but network lag occurs as a result, if that makes sense.
One is a message reading Error: Couldn't open file ''
The other is a message that reads:
Client : [string of numbers that changes with each instance] : Tried to use invalid looping flamethrower sound entity id: [string of four numbers that changes with each instance]
That second one is much more severe -- lasts up to two seconds and results in about a second of high ping afterwards.
EDIT: Played another game just now where this didn't happen at all. Apart from severe server-side lag, absolutely nothing was wrong. I turned off Bloom, and disabled and re-enabled Antisotropic Filtering, but I don't know if this has even remotely anything to do with it.
Also, my console often times spams stuff about missing or corrupt shaders for fade. That may or may not be related to the fps drops.
If there are actually files missing, however, you can solve that by rightclicking NS2 in steam and Verifying the game cache. Give that a go and let us know how it pans out.
I tried a couple other games online, and ran into the same problem. Using my task manager I saw my processor just fall asleep. A friend asked me when the last time was I cleaned my CPU fan. I realized then that I had let that routine fall by the wayside in recent months...
I'm trying one game now with no issues. NS2 will have to come tomorrow, but I have a feeling that swabbing my case fan and CPU cooler may have fixed this issue.
EDIT: Actually just tried a round. In addition to better framerates and client-server communication, I also had no freezes. My earlier test determined it was a problem with my machine either way, so I guess we can call this thread closed. Thank for all your help Angel :)