Scaling Alien Upgrades
MistenTH
Join Date: 2003-01-01 Member: 11706Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">Multiple Buildings per Upgrade</div>Carapace now gives +40 armour to skulk with 1 shell (30 res)
This system splits the upgrade.
Shell 1: +13 armour, 10 res
Shell 2: +13 armour, 10 res
Shell 3: +13 armour, 10 res
+Smaller investments at a time
+No immediate jump to maximum power - scaling
+Prevents upgrade sniping from having such big effect.
This system splits the upgrade.
Shell 1: +13 armour, 10 res
Shell 2: +13 armour, 10 res
Shell 3: +13 armour, 10 res
+Smaller investments at a time
+No immediate jump to maximum power - scaling
+Prevents upgrade sniping from having such big effect.
Comments
Also this one is not really a + imo:
-Prevents upgrade sniping from having such big effect.
I think the upgrade path should be simplified also, upgrade the hive, build the shell, upgrade carapace, so many steps!