Hallucination AI
1dominator1
Join Date: 2010-11-19 Member: 75011Members
It seems to me that as is hallucination is pretty worthless until you are richer than the Rothchilds. A big reason for this it seems to me is the difficulty of making the hallucinations act in a realistic fashion (they tend to line up and charge single file into the marine base). If they behaved at least somewhat like real players I think the ability would become a lot more useful allowing the kharra comm to create confusion and help his team blend in with the decoys. So what if a primitive AI was added to hallucinations so that they could behave somewhat autonomously (i.e. the kharaa comm would a click into a marine held room and the hallucinations would go in crawling on the walls, maybe jumping, angling towards marines etc.) IMO this would make hallucination not only useful but also fun to use.
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I use to be able to make marines run away by using a hallucination onos and then retreating him pretending it was a real player attempting hit or runs, but the latest time I tried that I found the illusion just disappeared after a few rifle hits, making the whole thing pointless.
Indeed there are 2 ways to use hallucinations: the above way where you mix them with teammates to reduce damage, or you charge hallucinations into a base to cause a beacon, then attack the other.