Dem Clogs
Benson
Join Date: 2012-03-07 Member: 148303Members, Reinforced - Shadow, WC 2013 - Shadow
<div class="IPBDescription">*slightly* bigger plz</div>I was just playing a few rounds as gorge trying to help secure new hives (since they are important again, yay!) i was using my clogs to build a wall so i could build/heal without getting shot. after trying a few configurations, i found the only really effective way to hide urself is with 2 clogs on top of each other (4 so u can be fully protected).
I was trying to run around behind my hydras and a whip to keep rines outta sub access, using a clog wall to hide behind, but they could just shoot me behind my clogs cause my back is so fat.
If the clogs were big enough to completely hide the gorge model behind them with one clog, vertically at least at medium-long range, they would be a lot more useful for building forward defenses to hide behind and heal.
I was trying to run around behind my hydras and a whip to keep rines outta sub access, using a clog wall to hide behind, but they could just shoot me behind my clogs cause my back is so fat.
If the clogs were big enough to completely hide the gorge model behind them with one clog, vertically at least at medium-long range, they would be a lot more useful for building forward defenses to hide behind and heal.
Comments
What I would personally prefer is the ability to scale Clog size. Similar to Commander placing Sentry and choosing its direction, perhaps the Gorge can click once to place the model, then move his mouse up to increase the Clog size (maybe cost more energy). That way the Clog can remain small enough to jump over by default, and give Gorges more coverage.
That's a pretty awesome idea! Now the alien team needs to just be able to move through them unhindered and it would be an amazing ability.
Rantology had suggested that Clogs increase in size as you gained more hives - that way you gain more "power" as you go progress in the game. I like the idea of scaling the Clog as you place it, maybe more Hives would mean a larger possible scale?
I don't like the idea of taking more time to place the clogs with this mechanic -> Clogs already take too long to place, but in theory this could end up faster since one Clog would be doing the job of multiple. Another issue with this idea is that the same weak Clog is protecting a larger area - which ties into the other post of needing Clogs to mature with time, or to allow multiple Clogs to "share" health. Please do at least take the time to read the OP over there, there are several ideas to help Clogs.