Crags and the Hive

BensonBenson Join Date: 2012-03-07 Member: 148303Members, Reinforced - Shadow, WC 2013 - Shadow
With the recent changes to the pricing of the main alien structures (shade, shift, crag) i wonder if leaving the crag healing on the hive as it has been is a good idea.

If crags are gonna be more expensive than the other chambers, the structure itself should be slightly improved.

I'm proposing that the crag heal the hive more efficiently than before to make up for the "increased" cost. From what I've seen, crags dont really heal the hive at all and gorges heal it at < 1% per healspray. If the crag's healing on the hive were to be buffed back up to what it was (but with diminishing returns on multiple crags healing). This way crags become more useful for their more expensive cost but don't become overpowered. This would also help stop the massive arc trains from completly ripping apart a hive and in conjuction with the arc splash damage, could be fair and balanced.

P.S. if crag healing is not terrible on the hive anymore and i just missed the patch notes about it, just ignore this thread
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