Unofficial topic on Build 211

13

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  • endarendar Join Date: 2010-07-27 Member: 73256Members, Squad Five Blue
    <!--quoteo(post=1947144:date=Jun 28 2012, 12:17 PM:name=Flayra)--><div class='quotetop'>QUOTE (Flayra @ Jun 28 2012, 12:17 PM) <a href="index.php?act=findpost&pid=1947144"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->heard Brian and Max talking about it today and it seems to be out of our hands. I imagine it will update<b> shortly</b>.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Sorry guys, i just consulted the <a href="https://developer.valvesoftware.com/wiki/Valve_Time" target="_blank">manual</a> and it seems we should have the update in six months. :(

    And a new record for valve time? Hardly!
  • serpicoserpico Join Date: 2012-02-12 Member: 145150Members, Reinforced - Shadow
    <!--quoteo(post=1947289:date=Jun 28 2012, 08:42 AM:name=weezl)--><div class='quotetop'>QUOTE (weezl @ Jun 28 2012, 08:42 AM) <a href="index.php?act=findpost&pid=1947289"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I know, and was nothing against UWE...
    just my frustration over a new record for Valve-time<!--QuoteEnd--></div><!--QuoteEEnd-->

    *cough* new *hack* rec... for... but...

    OK. I suppose it's a new record for valve time specifically with regard to NS2 build updates. But hardly remarkable for <a href="https://developer.valvesoftware.com/wiki/Valve_Time" target="_blank">Valve time</a>.
  • LocklearLocklear [nexzil]kerrigan Join Date: 2012-05-01 Member: 151403Members, NS2 Playtester, NS2 Map Tester, WC 2013 - Shadow
    Yeah, this is a major Valve derp.
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
  • LocklearLocklear [nexzil]kerrigan Join Date: 2012-05-01 Member: 151403Members, NS2 Playtester, NS2 Map Tester, WC 2013 - Shadow
    <!--quoteo(post=1947314:date=Jun 28 2012, 07:10 AM:name=Xarius)--><div class='quotetop'>QUOTE (Xarius @ Jun 28 2012, 07:10 AM) <a href="index.php?act=findpost&pid=1947314"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Still nothing? :(<!--QuoteEnd--></div><!--QuoteEEnd-->

    <a href="http://youtu.be/zb4uKRs2Gak?t=2m41s" target="_blank">http://youtu.be/zb4uKRs2Gak?t=2m41s</a>
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited June 2012
    Is this some kind of cruel experiment? Checking how long it takes until we freakout? :P
  • LocklearLocklear [nexzil]kerrigan Join Date: 2012-05-01 Member: 151403Members, NS2 Playtester, NS2 Map Tester, WC 2013 - Shadow
    It mostly sucks imo because all the servers that are fast with the best tick rate are all b211.
  • FloodinatorFloodinator [HBZ] Member Join Date: 2005-02-22 Member: 42087Members, Reinforced - Shadow
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    Not the first time Valve screws up on their patching service, they should really get their stuff together.
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    What is the MAC EMP thing that Charlie was talking about?
  • Josh86Josh86 Join Date: 2010-12-06 Member: 75513Members
    I remember it being mentioned at one point that MACs were supposed to be able to lay mines and have an EMP shockwave/blast that drains energy of structures and units. I'd assume thats what the EMP is, but we shall see once 211 is up.

    I'm interested to see/use the infestation spike, myself.
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    <!--quoteo(post=1947346:date=Jun 28 2012, 01:24 PM:name=Josh86)--><div class='quotetop'>QUOTE (Josh86 @ Jun 28 2012, 01:24 PM) <a href="index.php?act=findpost&pid=1947346"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I remember it being mentioned at one point that MACs were supposed to be able to lay mines and have an EMP shockwave/blast that drains energy of structures and units. I'd assume thats what the EMP is, but we shall see once 211 is up.

    I'm interested to see/use the infestation spike, myself.<!--QuoteEnd--></div><!--QuoteEEnd-->


    But energy got removed.
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    You should bug Valve about 211 again... And while you are at it bug them about Half Life 3
  • TweadleTweadle Join Date: 2005-02-03 Member: 39686Members, NS2 Map Tester
    edited June 2012
    I could potentially see a return for energy if it was confined to MACs/Drifters. The fact that they are fragile, need to be in range and can be killed before optimal casting might make for some interesting and, importantly, preventable situations and commander strategies. Would probably remove invisible drifters if that was the case, though. I'm just wary of too much playing around at this stage.
  • DghelneshiDghelneshi Aims to surpass Fana in post edits. Join Date: 2011-11-01 Member: 130634Members, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=1947349:date=Jun 28 2012, 07:35 PM:name=PersianImm0rtal)--><div class='quotetop'>QUOTE (PersianImm0rtal @ Jun 28 2012, 07:35 PM) <a href="index.php?act=findpost&pid=1947349"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You should bug Valve about 211 again... And while you are at it bug them about Half Life 3<!--QuoteEnd--></div><!--QuoteEEnd-->
    No, Ricochet 2! :D
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    <!--quoteo(post=1947354:date=Jun 28 2012, 07:45 PM:name=Dghelneshi)--><div class='quotetop'>QUOTE (Dghelneshi @ Jun 28 2012, 07:45 PM) <a href="index.php?act=findpost&pid=1947354"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->No, Ricochet 2! :D<!--QuoteEnd--></div><!--QuoteEEnd-->
    The worst part is you're actually serious ಠ_ಠ
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    It turns out the delay is due to a distribution system switch - The new system changes the way we give updates to Valve, and how they disseminate them. We can't predict how long it will take for 211 to make it through.
  • pRiNcEkAhUnApRiNcEkAhUnA Join Date: 2012-03-06 Member: 148264Members
    <!--quoteo(post=1947372:date=Jun 28 2012, 11:53 AM:name=Strayan (NS2HD))--><div class='quotetop'>QUOTE (Strayan (NS2HD) @ Jun 28 2012, 11:53 AM) <a href="index.php?act=findpost&pid=1947372"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It turns out the delay is due to a distribution system switch - The new system changes the way we give updates to Valve, and how they disseminate them. We can't predict how long it will take for 211 to make it through.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I will be keeping this in mind when Half-Life 3 is released. My bank account will have a 'new' distribution system switch' as well. Thanks VALVE!
  • serpicoserpico Join Date: 2012-02-12 Member: 145150Members, Reinforced - Shadow
    <!--quoteo(post=1947372:date=Jun 28 2012, 01:53 PM:name=Strayan (NS2HD))--><div class='quotetop'>QUOTE (Strayan (NS2HD) @ Jun 28 2012, 01:53 PM) <a href="index.php?act=findpost&pid=1947372"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It turns out the delay is due to a distribution system switch - The new system changes the way we give updates to Valve, and how they disseminate them. We can't predict how long it will take for 211 to make it through.<!--QuoteEnd--></div><!--QuoteEEnd-->

    This new distribution system is terrible. Give update dissemination back to gorge. D:
  • MrFrustrationMrFrustration Join Date: 2010-07-17 Member: 72471Members
    It's blatantly obvious that Valve has no interest in fixing their problems - the TF2 update yesterday rendered somewhere north of 50% of the servers unplayable due to crashing for hours. Even more because the update servers were continually breaking.
    And even less interest in providing UWE the service they are allegedly paying for. (Insufficient hats. Do you like Gaben's hat? IT'S MADE OF MONEY.)

    If you think it's going to get better after release, ha. No, instead, Valve will hold things up even longer and even more frequently, except deliberately - allegedly in the name of "quality control." (Yeah, Google 'Dead Island rubber arms.' Quality control, right.)

    At this point, it looks like 211 won't be shipping period. Instead we'll be skipping straight to 212, presuming someone at Valve doesn't remember they're butthurt over NS2 not using Source. Not to mention that relying on a SINGLE service that is run by a competitor is a terrible idea in the first place.

    So how long till we can play the game without the pile of ###### that is Steam and the constant interference and fail that is Valve?
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    <!--quoteo(post=1947372:date=Jun 28 2012, 02:53 PM:name=Strayan (NS2HD))--><div class='quotetop'>QUOTE (Strayan (NS2HD) @ Jun 28 2012, 02:53 PM) <a href="index.php?act=findpost&pid=1947372"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It turns out the delay is due to a distribution system switch - The new system changes the way we give updates to Valve, and how they disseminate them. We can't predict how long it will take for 211 to make it through.<!--QuoteEnd--></div><!--QuoteEEnd-->


    FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
    UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU!
  • serpicoserpico Join Date: 2012-02-12 Member: 145150Members, Reinforced - Shadow
    edited June 2012
    <!--quoteo(post=1947376:date=Jun 28 2012, 02:01 PM:name=MrFrustration)--><div class='quotetop'>QUOTE (MrFrustration @ Jun 28 2012, 02:01 PM) <a href="index.php?act=findpost&pid=1947376"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's blatantly obvious that Valve has no interest in fixing their problems - the TF2 update yesterday rendered somewhere north of 50% of the servers unplayable due to crashing for hours. Even more because the update servers were continually breaking.<!--QuoteEnd--></div><!--QuoteEEnd-->
    No programmer who cares about anything takes more than a few hours to fix a problem

    <!--quoteo(post=1947376:date=Jun 28 2012, 02:01 PM:name=MrFrustration)--><div class='quotetop'>QUOTE (MrFrustration @ Jun 28 2012, 02:01 PM) <a href="index.php?act=findpost&pid=1947376"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you think it's going to get better after release, ha. No, instead, Valve will hold things up even longer and even more frequently, except <b>deliberately</b><!--QuoteEnd--></div><!--QuoteEEnd-->
    secret gaming delay conspiracy???!!! :O

    <!--quoteo(post=1947376:date=Jun 28 2012, 02:01 PM:name=MrFrustration)--><div class='quotetop'>QUOTE (MrFrustration @ Jun 28 2012, 02:01 PM) <a href="index.php?act=findpost&pid=1947376"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->- allegedly in the name of "quality control." (Yeah, Google 'Dead Island rubber arms.' Quality control, right.)<!--QuoteEnd--></div><!--QuoteEEnd-->
    I did. Most interesting thing I found was some character animations that look really bad when you play the game <i><b>in dev mode</b></i>.

    <!--quoteo(post=1947376:date=Jun 28 2012, 02:01 PM:name=MrFrustration)--><div class='quotetop'>QUOTE (MrFrustration @ Jun 28 2012, 02:01 PM) <a href="index.php?act=findpost&pid=1947376"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->At this point, it looks like 211 won't be shipping period. Instead we'll be skipping straight to 212<!--QuoteEnd--></div><!--QuoteEEnd-->
    bit premature don't you think?

    <!--quoteo(post=1947376:date=Jun 28 2012, 02:01 PM:name=MrFrustration)--><div class='quotetop'>QUOTE (MrFrustration @ Jun 28 2012, 02:01 PM) <a href="index.php?act=findpost&pid=1947376"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->presuming someone at Valve doesn't remember they're butthurt over NS2 not using Source.<!--QuoteEnd--></div><!--QuoteEEnd-->
    lool

    <!--quoteo(post=1947376:date=Jun 28 2012, 02:01 PM:name=MrFrustration)--><div class='quotetop'>QUOTE (MrFrustration @ Jun 28 2012, 02:01 PM) <a href="index.php?act=findpost&pid=1947376"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not to mention that relying on a SINGLE service that is run by a competitor is a terrible idea in the first place.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I somehow doubt Valve's hugely profitable market dominating digital distribution platform is a secret trap to crush other games and boost sales of half life and portal.

    <!--quoteo(post=1947376:date=Jun 28 2012, 02:01 PM:name=MrFrustration)--><div class='quotetop'>QUOTE (MrFrustration @ Jun 28 2012, 02:01 PM) <a href="index.php?act=findpost&pid=1947376"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So how long till we can play the game without the pile of ###### that is Steam and the constant interference and fail that is Valve?<!--QuoteEnd--></div><!--QuoteEEnd-->
    <a href="http://www.youtube.com/watch?v=n0l5N6Exjz0#t=0m25s" target="_blank">Yes it's been a harrowing almost 2 days for all of us.</a>
  • TheIcarusKidTheIcarusKid Join Date: 2012-03-23 Member: 149258Members
    edited June 2012
    <!--quoteo(post=1947375:date=Jun 28 2012, 12:00 PM:name=serpico)--><div class='quotetop'>QUOTE (serpico @ Jun 28 2012, 12:00 PM) <a href="index.php?act=findpost&pid=1947375"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This new distribution system is terrible. Give update dissemination back to gorge. D:<!--QuoteEnd--></div><!--QuoteEEnd-->
    Fighting the good fight. Gorge update dissemination forever!

    <!--coloro:#7199F1--><span style="color:#7199F1"><!--/coloro-->Sign my petition here.<!--colorc--></span><!--/colorc-->
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Valve is actually being very helpful. The changes they have made will make distributing builds easier, faster, and more consistent. If the price paid is a few days delay on a Beta build then it sounds like a pretty sweet deal to me.
  • YuukiYuuki Join Date: 2010-11-20 Member: 75079Members
    Just send us the new build by email !
  • Sars-in-a-JarSars-in-a-Jar Join Date: 2012-04-19 Member: 150752Members
    what is going on with this release? Does anyone even have it? I see only about 10-15 servers up. how is it that the other servers have 211 already?
  • JuCCiJuCCi Join Date: 2011-08-08 Member: 114961Members, NS2 Map Tester
    It made it out for serverside.
  • MrFrustrationMrFrustration Join Date: 2010-07-17 Member: 72471Members
    <!--quoteo(post=1947380:date=Jun 28 2012, 03:21 PM:name=serpico)--><div class='quotetop'>QUOTE (serpico @ Jun 28 2012, 03:21 PM) <a href="index.php?act=findpost&pid=1947380"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=0:date=:name=MrFrustration)--><div class='quotetop'>QUOTE (MrFrustration)</div><div class='quotemain'><!--quotec-->At this point, it looks like 211 won't be shipping period. Instead we'll be skipping straight to 212<!--QuoteEnd--></div><!--QuoteEEnd-->
    bit premature don't you think?<!--QuoteEnd--></div><!--QuoteEEnd-->


    "Sorry about the delay with the build - it will actually be Build 212 and should be out today (a technical/Steam issue not the game)."
    <a href="http://twitter.com/NS2/statuses/218456060065890304" target="_blank">http://twitter.com/NS2/statuses/218456060065890304</a>

    You were saying?
  • SannomSannom Join Date: 2012-03-16 Member: 148862Members, Reinforced - Shadow
    I was actually expecting a 211 skip, but I wasn't expecting 212 to come so fast either! Glad to hear this.
  • ZycaRZycaR Join Date: 2002-11-12 Member: 8263Members
    First I was think that it's 1'th April, but after look to thhe callendar 28.Jun .. it looks legal

    212 Today.. huray \o/ ... or wait 3 more days for 213 .. because Valve...
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