In-egg view should be first person

Cee Colon SlashCee Colon Slash Join Date: 2012-05-25 Member: 152581Members
Right now when you evolve to a different life-form, the viewpoint becomes third person and you can rotate around for a different view. It's actually a decent implementation and I quite like it. Except today, when I evolved next to a wall and realized that thanks to clipping I could see into the surrounding rooms and spy on the marines.

Unless there's a way to adjust the maps so the walls aren't acting like one-way mirrors, I think the only fix is to make the view perspective in the egg first-person rather than third-person.

Comments

  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    It should be easy to add a working clipping for the camera, so you can't clip out of the walls. Problem solved.
    In-egg camera could be very boring on the long run.
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Afaik, from the numerous times uwe was asked, eggs are planned to have first person once transparency comes in.

    Also I'd love the camera to clip onto world geometry, would stop the occasional look into the void dropping my fps to nothing, and it'd look better.
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