Vampire Lerk

elodeaelodea Editlodea Join Date: 2009-06-20 Member: 67877Members, Reinforced - Shadow
I would like to suggest that any marine bitten by a lerk should be turned into a vampiric minion unless they recieve a medpack every 5 seconds for 30 seconds to cure them of their tainted blood. If the commander fails to save the marine from becoming vampire, the marine shall become immortal and receive points for killing and turning fellow marines into vampires or may otherwise covertly hamper their team. To make it immersive, vampiric marines will move 60% slower when a flashlight is shone upon them.

In order to kill a suspected vampire marine, the team must convene a council and hold a vote of execution upon which the commander must build a stake factorty drop a 'stake' (which costs energy from the stake factory) onto the vampire marine every 3 seconds for 15 seconds otherwise the attempt is failed.

I think this idea is good because it adds diversity to the lerk bite.

Comments

  • fenrir1179fenrir1179 Join Date: 2011-11-05 Member: 131263Members
    they would do it, but the sparkles are a real pain in the ass to animate...
  • subshadowsubshadow Join Date: 2003-04-21 Member: 15710Members
    But the marine only turns into a vampire if he isn't already a werewolf or when holding The Spoon Of The Ork.
  • Not FlayraNot Flayra Join Date: 2012-05-18 Member: 152282Members
    Spoon of the Ork was nerfed and replaced with Bob's Tooth seven builds ago. Wouldn't be viable.
  • fenrir1179fenrir1179 Join Date: 2011-11-05 Member: 131263Members
    that tooth has been nothing but trouble
  • CabooseFoxCabooseFox Join Date: 2012-05-12 Member: 151970Members
    But what if we have no extractors and can't go grind up to find a tooth? We are boned!
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    <!--quoteo(post=1940498:date=May 31 2012, 09:59 AM:name=fenrir1179)--><div class='quotetop'>QUOTE (fenrir1179 @ May 31 2012, 09:59 AM) <a href="index.php?act=findpost&pid=1940498"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->they would do it, but the sparkles are a real pain in the ass to animate...<!--QuoteEnd--></div><!--QuoteEEnd-->

    its just.. but... you... why would you even... theres so many.. other.... references.
    SIGH.
    ::sad facepalm for a dead mythology::
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    this idea would only work if the marines had silver bullet upgrade tech for their pistols, and the alien dog things could morph into werewolf form with a cinematic transformation sequence followed by a 10s AoE fear-inducing howl. because how else would marine vampires fight off alien werewolves? remember, immersion is king.
  • PapayasPapayas Join Date: 2010-07-01 Member: 72219Members
    This is why the devs don't read the ideas and suggestions that much :D
  • KuikiKuiki Join Date: 2012-02-03 Member: 143467Members
    The Nade Launcher also needs a silver nitrate upgrade and a Van Hellsing amor upgrade ^^
  • CabooseFoxCabooseFox Join Date: 2012-05-12 Member: 151970Members
    <!--quoteo(post=1941008:date=Jun 2 2012, 04:00 AM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Jun 2 2012, 04:00 AM) <a href="index.php?act=findpost&pid=1941008"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->its just.. but... you... why would you even... theres so many.. other.... references.
    SIGH.
    ::sad facepalm for a dead mythology::<!--QuoteEnd--></div><!--QuoteEEnd-->
    How many other references? ONE...TWO.....THREE AH AH AH
    .....
    Couldn't resist :P
  • Master BlasterMaster Blaster Join Date: 2012-03-17 Member: 148908Banned
    THis reminds me of minute 3:23 in this video about Wasteland 2:
    <a href="http://www.youtube.com/watch?v=_FTLv50c8Qg" target="_blank">http://www.youtube.com/watch?v=_FTLv50c8Qg</a>

    "Our numbers people in marketing tell me that romantic vampires are REALLY BIG right now, let's include that in the game"
  • MurphyIdiotMurphyIdiot NS2 programmer Join Date: 2008-04-17 Member: 64095Members, Super Administrators, NS2 Developer, Subnautica Developer, Pistachionauts, Future Perfect Developer
    I approve of this idea.
  • RiseRise Join Date: 2012-04-17 Member: 150595Members
    <!--quoteo(post=1943284:date=Jun 14 2012, 07:04 AM:name=MurphyIdiot)--><div class='quotetop'>QUOTE (MurphyIdiot @ Jun 14 2012, 07:04 AM) <a href="index.php?act=findpost&pid=1943284"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I approve of this idea.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You hear that everyone? Sparkles for marines in the next patch. It will be fabulous.
  • twilitebluetwiliteblue bug stalker Join Date: 2003-02-04 Member: 13116Members, NS2 Playtester, Squad Five Blue
    edited June 2012
    Vampire Lerks will be like the coolest thing ever! Like the coolest! Do it!!!!!!

    On a serious note, I think changing the secondary effect of Lerk Bite to restore Lerk's HP and energy would be a better design than venomous bite.
  • Laosh'RaLaosh'Ra Join Date: 2011-12-09 Member: 137232Members
    edited June 2012
    <!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->No image replies.
    -Align<!--colorc--></span><!--/colorc-->
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