A fork in NS2, and why we should support it.
Xerond
Undefined Join Date: 2004-07-09 Member: 29817Members, Constellation
<div class="IPBDescription">How can the community helps NS2 variants get played.</div>Just to entertain the idea...
How could we(the community) and UWE support NS2 variants to a greater degree? What could be improved, or what opportunities might be missed in the current state?
If someone creates a change to NS2, should anyone but the player base decide whether it should be played or not?
Scenario:
Game A is the main developer supported game.
However Game B makes changes to Game A, something that the main developer supported game doesn't agree with.
Should it be allowed, censored, ignored, or spotlighted(given support in some form)?
Should players ultimately decide whether it gets played? (Based on their interest/traffic generated while playing that change)
What if the variant could become more popular than Game A?
How could we(the community) and UWE support NS2 variants to a greater degree? What could be improved, or what opportunities might be missed in the current state?
If someone creates a change to NS2, should anyone but the player base decide whether it should be played or not?
Scenario:
Game A is the main developer supported game.
However Game B makes changes to Game A, something that the main developer supported game doesn't agree with.
Should it be allowed, censored, ignored, or spotlighted(given support in some form)?
Should players ultimately decide whether it gets played? (Based on their interest/traffic generated while playing that change)
What if the variant could become more popular than Game A?
Comments
That'd be a nice feature to have in the server browser as well, or as a display once you join the server. "X mod enabled."
In other words, servers dictate what are on servers. Sounds good to me!
While I am happy they are able to do this, it is not a good thing for the beta as a whole. How can people recommend changes/report problems if they do not know what is vanilla or not.
Yep, pros and cons. Ideally the people reporting issues know what they are talking about, and therefore can identify fundamental changes in the game when they encounter them. Those that cannot, well, we really shouldn't be taking them too seriously anyway.
The reason I even bring it up is it did occur before. When lerk bile bomb was initially introduced, the damage on it was bugged. However, HBZ fixed this. Then there were huge arguments on the forums between people who didnt realize HBZ was modified and others.
This is why they should do this: <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=117980" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=117980</a>
We can dream....