Allow alien com to place eggs.

PricePrice Join Date: 2003-09-27 Member: 21247Members
edited May 2012 in Ideas and Suggestions
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=118279" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=118279</a>
There you can see the main idea.
Why not allow the alien commander to place eggs for like 1 pres and give them a big tactical feature?
Like allow (like in old builds, WHY ITS REMOVED???) to switch between eggs.
So the alien commander can place some eggs in the front (on infestation only) to force teammates to defend or something.
Or maybe some "egg producing" structure?
I mean, where did the eggs come from?
The little flying things?
<img src="http://www.naturalselection2.com/storage/concept_hive_room.jpg" border="0" class="linked-image" />
But aren't these are drifters?
Or did the eggs come from this?

<img src="http://img811.imageshack.us/img811/2829/asdks.jpg" border="0" class="linked-image" />

Comments

  • C.AdventC.Advent Join Date: 2012-04-09 Member: 150135Members
    If well balaced it could be cool.
    Doesn't really need to create more spawn eggs, but just have the ability to move them away from the side the marines are shotgun rushing would be cool
  • Champlo0Champlo0 Join Date: 2012-04-17 Member: 150617Members
    I'd personally just prefer to allow the commander to set incubating zones to prioritize egg spawns, like the little nook in atrium would be a great place to wall off with goo or something so marines couldn't harass eggs as easily.
  • KrizzenKrizzen Join Date: 2011-12-16 Member: 138181Members
    edited May 2012
    While waiting to spawn, I'd love to scoot around, victory egg style! :P
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