<div class="IPBDescription">Thats just not fair</div>If aliens are going to get pushed back from spawn killing, do something about marines coming into hive and killing eggs!!!!!!
<!--quoteo(post=1933074:date=May 3 2012, 08:37 AM:name=SkyPirate)--><div class='quotetop'>QUOTE (SkyPirate @ May 3 2012, 08:37 AM) <a href="index.php?act=findpost&pid=1933074"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If aliens are going to get pushed back from spawn killing, do something about marines coming into hive and killing eggs!!!!!!<!--QuoteEnd--></div><!--QuoteEEnd--> They have. Notice all the other randomly appearing, auto-regenerating eggs that you can hop between at will?
ScardyBobScardyBobJoin Date: 2009-11-25Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
Killing an egg is like killing an IP. The issues with the camping IPs were that 1) there are often far fewer IPs than eggs and 2) the IP animation would tell you when a marine was spawning, making it trivial to camp. If each hive only had 2-3 eggs and they gave off some sort of visual indication when a skulk was spawning, then I'd see the need for anti-egg killing, but as it stands, aliens have little trouble fending off most egg camping situations.
IeptBarakatThe most difficult name to speak ingame.Join Date: 2009-07-10Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
Shouldn't be eggs in the first place, especially with the wave respawn system. I just got done waiting 17 seconds to respawn and now I have to wait longer for an egg.
<!--quoteo(post=1933074:date=May 3 2012, 03:37 PM:name=SkyPirate)--><div class='quotetop'>QUOTE (SkyPirate @ May 3 2012, 03:37 PM) <a href="index.php?act=findpost&pid=1933074"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If aliens are going to get pushed back from spawn killing, do something about marines coming into hive and killing eggs!!!!!!<!--QuoteEnd--></div><!--QuoteEEnd--> You know the exo suit will smash eggs just by touching them?
<!--quoteo(post=1933221:date=May 3 2012, 10:35 PM:name=Champlo0)--><div class='quotetop'>QUOTE (Champlo0 @ May 3 2012, 10:35 PM) <a href="index.php?act=findpost&pid=1933221"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I still don't see why alien commander can't personally place egg locations so gorges could put goo walls to protect them or something.<!--QuoteEnd--></div><!--QuoteEEnd--> I totaly agree! I got the same idea, why not allow the alien commander placing eggs for like 1 pres. Also the spawn system should be = eggs available = SPAWN!
Comments
They have. Notice all the other randomly appearing, auto-regenerating eggs that you can hop between at will?
That's your spawn protection.
You know the exo suit will smash eggs just by touching them?
<!--quoteo(post=1933221:date=May 3 2012, 10:35 PM:name=Champlo0)--><div class='quotetop'>QUOTE (Champlo0 @ May 3 2012, 10:35 PM) <a href="index.php?act=findpost&pid=1933221"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I still don't see why alien commander can't personally place egg locations so gorges could put goo walls to protect them or something.<!--QuoteEnd--></div><!--QuoteEEnd-->
I totaly agree!
I got the same idea, why not allow the alien commander placing eggs for like 1 pres.
Also the spawn system should be = eggs available = SPAWN!