Marine Turrets !
SkyPirate
Join Date: 2012-02-19 Member: 146845Members
<div class="IPBDescription">the stupid auto shooting guns on tripods are way too annoying !</div>I've been in TOO many games where the marines are trapped in their base aliens have 5 hives up and marines have a base filled with turrets that stop any attack ARCs that stop infestation so the game goes on and on taking up to an hour or two (or until server crash) waaaay past the point of being fun anymore. we need a solution for these turrets. Onos stomp takes them out for 5 seconds? lerk gas blinds them? lower its HP? increase its cost to 15 or 20 ANYTHING ! thank you.
Comments
On a relevant note, i almost got 2000 score yesterday night. 4 turrets, some gl's, and good comm mac control is really all it takes to stalemate untill alien's get bored.
<img src="http://i.imgur.com/haRDM.jpg" border="0" class="linked-image" />
On a relevant note, i almost got 2000 score yesterday night. 4 turrets, some gl's, and good comm mac control is really all it takes to stalemate untill alien's get bored.<!--QuoteEnd--></div><!--QuoteEEnd-->
I had to stop your score from reaching 2000, to save what's left of NS2 servers downunder from melting in your shockwave of awesomeness!
At one time, the aliens took the only Command Station down to 1%, but I failed to notice it. :(
On a serious note, IMO sentries won't be as much of a problem, if they cost more to repair, and ARCs aren't so good at stopping Whip assaults.